ビデオゲーム広告の世界市場2016-2020...市場調査レポートについてご紹介

【英文タイトル】Global Video Games Advertising Market 2016-2020

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

PART 01: Executive summary
• Highlights

PART 02: Scope of the report
• Market overview
• Definitions
• Base year and forecast period
• Vendor segmentation

PART 03: Market research methodology
• Research methodology
• Economic indicators

PART 04: Introduction
• Key market highlights

PART 05: Market landscape
• Market overview
• Market size and forecast
• Five forces analysis

PART 06: Market segmentation by type
• Global video game advertising market by type
• Global interstitial video game advertising market
• Global reward-based video game advertising market
• Global banner video game advertising market
• Global native video game advertising market
• Global video game advertising market attractiveness by type
• Segment comparison analysis

PART 07: Market segmentation by genre
• Global video game advertising market by genre
• Global action video game advertising market
• Global FPS video game advertising market
• Global sports video game advertising market
• Global role-playing video game advertising market
• Global video game advertising market attractiveness by genre
• Segment comparison analysis

PART 08: Geographical segmentation
• Global video game advertising market by geography
• Video game advertising market in APAC
• Video game advertising market in Americas
• Video game advertising market in EMEA
• Video game advertising market attractiveness by geography
• Segment comparison analysis

PART 09: Key leading countries
• Key leading countries in video game advertising market

PART 10: Market drivers
• Effective communication of information
• Growing popularity of e-sports
• Improved measurement standards

PART 11: Impact of drivers

PART 12: Market challenges
• High adoption of ad-blocks
• Piracy in video games
• Heterogeneous audience

PART 13: Impact of drivers and challenges

PART 14: Market trends
• New environment for testing products
• Social media advertising for video games
• Increased female participation

PART 15: Vendor landscape
• Competitive scenario
• Key Vendors
• Other prominent vendors

PART 16: Explore Technavio

[List of Exhibits]

Exhibit 01: Segmentation of global video game advertising market
Exhibit 02: Global video game advertising market 2016-2020 ($ billions)
Exhibit 03: Five forces analysis
Exhibit 04: Global video game advertising market by type 2015
Exhibit 05: Global video game advertising market by type 2020
Exhibit 06: Global interstitial video game advertising market 2015-2020 ($ billions)
Exhibit 07: Global reward-based video game advertising market 2015-2020 ($ billions)
Exhibit 08: Top reasons for a smartphone gamer to make an in-app purchase in 2015
Exhibit 09: Global banner video game advertising market 2015-2020 ($ millions)
Exhibit 10: Global native video game advertising market 2015-2020 ($ billions)
Exhibit 11: Global video game advertising market attractiveness by type 2015-2020
Exhibit 12: Growth rates of global video game advertising market segments by revenue model 2015-2020 ($ billions)
Exhibit 13: CAGR comparison analysis of video game advertising market
Exhibit 14: Global video game advertising market by genre 2015
Exhibit 15: Global video game advertising market by genre 2020
Exhibit 16: Global action video game advertising market 2015-2020 ($ billions)
Exhibit 17: Global FPS video game advertising market 2015-2020 ($ billions)
Exhibit 18: Global sports video game advertising market 2016-2020 ($ billions)
Exhibit 19: Global role-playing video game advertising market 2015-2020 ($ billions)
Exhibit 20: Global video game advertising market attractiveness by genre 2015-2020
Exhibit 21: Growth rates of global video game advertising market segments by genre 2015-2020 ($ billions)
Exhibit 22: CAGR comparison analysis of video game advertising market
Exhibit 23: Global video game advertising market by geography 2015
Exhibit 24: Global video game advertising market by geography in 2020
Exhibit 25: Video game advertising market in APAC 2015-2020 ($ billions)
Exhibit 26: Video game advertising market in Americas 2015-2020 ($ billions)
Exhibit 27: Number of hard-core TV and desktop gamers in 2014
Exhibit 28: Video game advertising market in EMEA 2015-2020 ($ billions)
Exhibit 29: Video game advertising market attractiveness by geography 2015-2020
Exhibit 30: Growth rates of global video game advertising market by geography 2015-2020 ($ billions)
Exhibit 31: CAGR comparison analysis of video game advertising market by geography
Exhibit 32: Market share and revenue of top 10 countries in global video game advertising market 2015
Exhibit 33: Impact of drivers
Exhibit 34: Impact of drivers and challenges
Exhibit 35: Other prominent vendors


【レポート販売概要】

■ タイトル:ビデオゲーム広告の世界市場2016-2020
■ 英文:Global Video Games Advertising Market 2016-2020
■ 発行日:2016年9月27日
■ 調査会社:Technavio
■ 商品コード:IRTNTR10291
■ 調査対象地域:グローバル
  • PEG化タンパク質の世界市場予測:PEG化キット、PEG化試薬
    The global PEGylated proteins market is expected to USD 1,137.8 Million by 2021 from USD 690.6 Million in 2016, at a CAGR of 10.5% between 2016 and 2021. The major drivers for the market include increase in R&D spending of pharmaceutical & biotechnology companies, growth in biologics sector, high prevalence of lifestyle disease, increasing focus on strategies to improve protein stability and circu …
  • スマート教室向け書画カメラの世界市場2015-2019
    About document cameras Document cameras, also known as visualizers or digital visual presenters, refer to devices used to project images of three-dimensional objects placed under the camera. It makes teaching/lectures more interactive and comprehensive. Although it can be used in any type of classroom, it is mostly used in technical institutions that involve the study of complex concepts. However, …
  • 世界の防汚塗料市場2015
    The Global Antifouling Coatings Industry 2015 Market Research Report is a professional and in-depth study on the current state of the Antifouling Coatings industry. The report provides a basic overview of the industry including definitions, classifications, applications and industry chain structure.The Antifouling Coatings market analysis is provided for the international markets including develop …
  • 化粧品防腐剤の世界市場2016-2020
    About Cosmetic Preservatives Cosmetic preservatives are substances added to cosmetic formulations to avoid spoilage caused by the growth of micro-organisms. Generally cosmetic preservatives are used in cosmetic products that contain water, like gels, creams, and lotions. Water acts as a breeding medium for yeast, fungus, bacteria, and molds, which can spoil the product and cause mild to severe sid …
  • ACおよびDCアダプターの世界市場2016-2020
    About AC and DC Adapters An AC and DC adapter is a type of external power supply often enclosed in an AC plug. The adapter is also known as a plug pack, adapter block, line power adapter, domestic mains adapter, power adapter, and wall wart power brick. AC adapters are used to power electrical devices, which do not contain internal components, to derive the required voltage from the mains power. T …
  • アルファオレフィンの世界市場:1-ブテン、1-ヘキセン、1-オクテン、その他
    The alpha olefin market is projected to reach USD 19.85 Billion by 2020, registering a CAGR of 6.2% between 2015 and 2020. The global alpha olefin market is driven by increased demand from end-use industries such as plastics and automotive. Asia-Pacific, with its growing economy and rapidly expanding plastics and automotive industries, is projected to witness the highest growth in the alpha olefin …
  • Market Opportunity: Next Generation Network (NGN) OSS/BSS
    Next Generation Networks are altering the architecture of traditional Operational Support Systems (OSS) and Billing Support Systems (BSS) implementations. Market Opportunity: Next Generation Network (NGN) OSS/BSS identifies the market opportunity for deploying applications on NGN OSS/BSS systems including NGN, OSS, and BSS definition, deployment challenges, vendor classification, and overall marke …
  • ヘルスケアにおけるRTLS(リアルタイム位置情報システム)の世界市場予測(~2023年)
    “The real-time locating systems (RTLS) market for healthcare to grow at a CAGR of 18.3% during the forecast period”The RTLS market for healthcare is expected to grow from USD 1,271.2 million in 2018 to USD 2,941.2 million by 2023, at a CAGR of 18.3% during the forecast period. The increased competitiveness in the market with the emergence of startups providing innovative and customized RTLS soluti …
  • 世界のコンピュータグラフィックス(CG)市場(2014-2019)
    Computer graphics industry as being a part of designing industries is categorized by creativity and innovation skill set. Computer graphics software are now widely being adopted across many industries, such as media and entertainment, advertising and television industry, computer gaming, corporate and commercial production, digital photo and video, and publishing. Computer graphics recently achiev …
  • 日本の手術室用装置市場見通し(~2021)
    Japan Operating Room Equipment Market Outlook to 2021 Summary GlobalData’s new report, "Japan Operating Room Equipment Market Outlook to 2021", provides key market data on the Japan Operating Room Equipment market. The report provides value, in millions of US dollars, volume (in units) and average price data (in US dollars), within market segments - Operating Room Tables, Operating Room Lights and …
  • オートパイロットシステムの世界市場2015-2019
    About autopilot systems An autopilot system is the major part of a vehicle management system and is used to command a vehicle without continuous supervision by human operator. It helps the operator in controlling and monitoring the vehicle. Autopilot systems are widely used in aviation, missiles (unmanned), spacecraft, and shipping industries. They consist of three major components including the p …
  • 世界のeラーニング市場動向(2012-2016)
    TechNavio's analysts forecast the Global e-Learning market to grow at a CAGR of 7.90 percent over the period 2012-2016. One of the key factors contributing to this market growth is the increase in initiatives to promote e-Learning. The Global e-Learning market has also been witnessing consolidation of the market. However, educational policies inhibiting the growth of the market could pose a challe …
  • 2014年戦略提言:Salmonella診断検査市場
    The report presents a detailed analysis of the Salmonella diagnostics market in the US, Europe, (France, Germany, Italy, Spain, UK) and Japan. Current scientific views on the Salmonella definition, epidemiology and etiology are reviewed. The report provides the 5-year test volume and sales forecasts by country for the following market segments:     - Hospitals     - P …
  • 反抗挑戦性障害(ODD)治療のグローバル臨床試験動向(2014年下半期)
    Oppositional Defiant Disorder (ODD) Global Clinical Trials Review, H2, 2014 Summary GlobalData's clinical trial report, “Oppositional Defiant Disorder (ODD) Global Clinical Trials Review, H2, 2014" provides data on the Oppositional Defiant Disorder (ODD) clinical trial scenario. This report provides elemental information and data relating to the clinical trials on Oppositional Defiant Disorder (OD …
  • 油田向け通信ソリューションの世界市場:無線ネットワーク、VoIP、ユニファイド・コミュニケーション、M2M、マイクロ波通信、WiMax、VSAT、TETRA、光ファイバー通信、WAN、LAN
    The global oil and gas demand is on an exponential rise due to rapid globalization and industrial growth. Per capita oil consumption is rising at a brisk pace in the developed economies in the west. The BRICS economies excluding Russia import large quantities of crude oil due to low domestic oil and gas production and huge demand in the country. The exhausting oil and gas reserves have aggravated …
※当サイトは世界の市場調査レポート紹介サイトです。市場規模、市場動向、市場予測など、多様な分析データを含むグローバル調査レポートをご案内致します。日本国内を含むアジア太平洋、中国、ヨーロッパ、アメリカ、北米、中南米、中東、アフリカ地域などにおける、製品、サービス、技術、企業(メーカー、ベンダー)、市場シェア、市場環境など多様な項目に対応致します。当サイトでご紹介するレポートは「市場調査レポート販売サイトのMarketReport.jp」でお問い合わせ及びご購入可能です。