MMOゲームの世界市場2018-2022...市場調査レポートについてご紹介

【英文タイトル】Global MMO Games Market 2018-2022

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
• Market ecosystem
• Market characteristics
• Market segmentation analysis
PART 05: MARKET SIZING
• Market definition
• Market sizing 2017
• Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
• Bargaining power of buyers
• Bargaining power of suppliers
• Threat of new entrants
• Threat of substitutes
• Threat of rivalry
• Market condition
PART 07: MARKET SEGMENTATION BY REVENUE MODEL
• Segmentation by revenue model
• Comparison by revenue model
• F2P – Market size and forecast 2017-2022
• P2P – Market size and forecast 2017-2022
• Market opportunity by revenue model
PART 08: MARKET SEGMENTATION BY GENRE
• Segmentation by genre
• Comparison by genre
• MMORPG – Market size and forecast 2017-2022
• MMOFPS – Market size and forecast 2017-2022
• MMORTS – Market size and forecast 2017-2022
• Others– Market size and forecast 2017-2022
• Market opportunity by genre
PART 09: CUSTOMER LANDSCAPE
PART 10: REGIONAL LANDSCAPE
• Geographical segmentation
• Regional comparison
• Americas – Market size and forecast 2017-2022
• EMEA – Market size and forecast 2017-2022
• APAC – Market size and forecast 2017-2022
• Key leading countries
• Market opportunity
PART 11: DECISION FRAMEWORK
PART 12: DRIVERS AND CHALLENGES
• Market drivers
• Market challenges
PART 13: MARKET TRENDS
• Growth of cryptocurrency
• Emergence of gamification
• Games converting to F2P model
• Use of blockchain technology
PART 14: VENDOR LANDSCAPE
• Overview
• Landscape disruption
• Competitive landscape
PART 15: VENDOR ANALYSIS
• Vendors covered
• Vendor classification
• Market positioning of vendors
• Activision Blizzard
• Electronic Arts
• NetEase Games
• Tencent
• Valve
PART 16: APPENDIX
• List of abbreviations

Exhibit 01: Parent market
Exhibit 02: Global gaming market
Exhibit 03: Market characteristics
Exhibit 04: Market segments
Exhibit 05: Market definition – Inclusions and exclusions checklist
Exhibit 06: Market size 2017
Exhibit 07: Validation techniques employed for market sizing 2017
Exhibit 08: Global MMO games market – Market size and forecast 2017-2022 ($ bn)
Exhibit 09: Global MMO games market – Year-over-year growth 2018-2022 (%)
Exhibit 10: Five forces analysis 2017
Exhibit 11: Five forces analysis 2022
Exhibit 12: Bargaining power of buyers
Exhibit 13: Bargaining power of suppliers
Exhibit 14: Threat of new entrants
Exhibit 15: Threat of substitutes
Exhibit 16: Threat of rivalry
Exhibit 17: Market condition – Five forces 2017
Exhibit 18: Revenue model – Market share 2017-2022 (%)
Exhibit 19: Comparison by revenue model
Exhibit 20: F2P – Market size and forecast 2017-2022 ($ bn)
Exhibit 21: F2P – Year-over-year growth 2018-2022 (%)
Exhibit 22: P2P – Market size and forecast 2017-2022 ($ bn)
Exhibit 23: P2P – Year-over-year growth 2018-2022 (%)
Exhibit 24: Market opportunity by revenue model
Exhibit 25: Genre – Market share 2017-2022 (%)
Exhibit 26: Comparison by genre
Exhibit 27: MMORPG – Market size and forecast 2017-2022 ($ bn)
Exhibit 28: MMORPG – Year-over-year growth 2018-2022 (%)
Exhibit 29: MMOFPS – Market size and forecast 2017-2022 ($ bn)
Exhibit 30: MMOFPS – Year-over-year growth 2018-2022 (%)
Exhibit 31: MMORTS – Market size and forecast 2017-2022 ($ bn)
Exhibit 32: MMORTS – Year-over-year growth 2018-2022 (%)
Exhibit 33: Others– Market size and forecast 2017-2022 ($ bn)
Exhibit 34: Others – Year-over-year growth 2018-2022 (%)
Exhibit 35: Market opportunity by genre
Exhibit 36: Customer landscape
Exhibit 37: Geography – Market share 2017-2022 (%)
Exhibit 38: Regional comparison
Exhibit 39: Americas – Market size and forecast 2017-2022 ($ bn)
Exhibit 40: Americas – Year-over-year growth 2018-2022 (%)
Exhibit 41: EMEA – Market size and forecast 2017-2022 ($ bn)
Exhibit 42: EMEA – Year-over-year growth 2018-2022 (%)
Exhibit 43: APAC – Market size and forecast 2017-2022 ($ bn)
Exhibit 44: APAC – Year-over-year growth 2018-2022 (%)
Exhibit 45: Key leading countries
Exhibit 46: Market opportunity
Exhibit 47: Vendor landscape
Exhibit 48: Landscape disruption
Exhibit 49: Vendors covered
Exhibit 50: Vendor classification
Exhibit 51: Market positioning of vendors
Exhibit 52: Vendor overview
Exhibit 53: Activision Blizzard – Business segments
Exhibit 54: Activision Blizzard – Organizational developments
Exhibit 55: Activision Blizzard – Geographic focus
Exhibit 56: Activision Blizzard – Segment focus
Exhibit 57: Activision Blizzard – Key offerings
Exhibit 58: Vendor overview
Exhibit 59: Electronic Arts – Organizational developments
Exhibit 60: Electronic Arts – Geographic focus
Exhibit 61: Electronic Arts – Key offerings
Exhibit 62: Vendor overview
Exhibit 63: NetEase Games – Business segments
Exhibit 64: NetEase Games – Organizational developments
Exhibit 65: NetEase Games – Segment focus
Exhibit 66: NetEase Games – Key offerings
Exhibit 67: Vendor overview
Exhibit 68: Tencent – Business segments
Exhibit 69: Tencent – Organizational developments
Exhibit 70: Tencent – Geographic focus
Exhibit 71: Tencent – Segment focus
Exhibit 72: Tencent – Key offerings
Exhibit 73: Vendor overview
Exhibit 74: Valve – Organizational developments
Exhibit 75: Valve – Key offerings


【レポート販売概要】

■ タイトル:MMOゲームの世界市場2018-2022
■ 英文:Global MMO Games Market 2018-2022
■ 発行日:2018年11月13日
■ 調査会社:Technavio
■ 商品コード:IRTNTR23321
■ 調査対象地域:グローバル、アジア、北米、ヨーロッパ(EMEA)
  • 農業機械の世界市場2016-2020
    About the Agricultural Machinery Market Growing global population and increase in per capita income in emerging economies lead to a rise in the demand for food products. The world population is estimated to reach 9.48 billion by 2050 from 7.4 billion in 2016. As a result, farmers are shifting toward mechanization through the use of agricultural machinery, to gain efficiency and effectiveness in fa …
  • 世界の鉱物ワックス市場2015
    The Global Mineral Waxes Industry Report 2015 is a professional and in-depth study on the current state of the Mineral Waxes industry. The report provides a basic overview of the industry including definitions, classifications, applications and industry chain structure.The Mineral Waxes market analysis is provided for the international markets including development trends, competitive landscape an …
  • UAVフライトトレーニング及びフライトシミュレーションの世界市場
    About UAV flight simulator A UAV flight simulator is a device that artificially redesigns a flight and various aspects of the flight environment. The flight simulator is used for initial and recurrent training: initial training for new pilots and recurrent training for the existing pilots. A flight simulator covers simulation in three areas: aircraft, environment, and cueing simulation; simulator …
  • 熱可塑性複合材料の世界市場:製品別、エンドユーザー別、樹脂タイプ別、ファイバータイプ別、地域別
    Global Thermoplastic Composites Market: About this market Technavio’s thermoplastic composites market analysis considers sales from aerospace and defense, consumer goods and electronics, automotive, construction, wind energy, and other end-users. Our study also finds the sales of thermoplastic composites in APAC, Europe, MEA, North America, and South America. In 2019, the aerospace and defense seg …
  • プラスチック製キャップ&クロージャの世界市場予測(~2023年)
    “Increasing demand in the beverages industry to drive the plastic caps and closures market” The plastic caps and closures market size is projected to grow from USD 40.52 billion in 2018 to USD 51.67 billion by 2023, at a CAGR of 4.99%. The plastic caps and closures market is driven by factors such as rising demand from end-use industries such as pharmaceuticals and beverages as well as rising conc …
  • 鉄道車両の世界市場:高速輸送車両、貨車、機関車
    About the global rolling stock market Rolling stock refers to wheeled railway vehicles that move on tracks, including locomotives, passenger rail vehicles, and freight wagons. These vehicles can be self-propelled or propelled. Rolling stock products are capital-intensive and require huge investment and time to manufacture. An increase in investment in rail infrastructure projects by developing cou …
  • 腹腔鏡検査機器の世界市場2016-2020
    About Laparoscopic Devices Laparoscopy is a minimally invasive procedure that involves making single or multiple small incisions in the abdominal cavity. Endoscopes are then inserted into the body through the port access system made via the incisions. These devices transmit images of the internal organs to the screen, enabling the surgeon to view the operative area in real time. Surgeons prefer la …
  • GPSアンチ・ジャミング(妨害対抗)の世界市場予測(~2022)
    The global Anti-jamming market for GPS is expected to exhibit a good growth potential till 2022. The overall market is expected to reach USD 4.80 Billion (in terms of value) and 309.2 thousand units (in terms of volume) by 2022, at a CAGR of 7.0% and 10.1%, respectively, between 2016 and 2022. The increasing demand for secured weapons guided systems, increasing vulnerability of GPS signals due to …
  • マシンビジョンカメラの世界市場:エンドユーザー別、製品別、地域別
    Global Machine Vision Camera Market: About this market Technavio’s machine vision camera market analysis considers sales from both industrial and non-industrial end-users. Our study also finds the sales of machine vision camera in APAC, Europe, MEA, North America, and South America. In 2019, the industrial segment had a significant market share, and this trend is expected to continue over the fore …
  • 医療観光の世界市場2014-2018
    About Medical Tourism Medical Tourism is defined as when patient is travelling abroad in order to receive medical treatment. The medical treatment include medicinal or surgical such as heart bypass, heart valve replacement, hip replacement, dental implant, spinal fusion, tummy tuck, breast implant, cosmetic surgery, angioplasty, and other treatment. The patients travel abroad to get the medical tr …
  • 集光型太陽光発電の世界市場(~2019)
    This report estimates the concentrated photovoltaic market in terms of value. The global concentrated photovoltaic market is segmented based on their concentration levels, which include high, medium, and low. The market is further segmented on the basis of regions such as Asia-Pacific, Europe, the Middle East & Africa, and Americas as well as on the basis of technologies such as refractors and ref …
  • モバイルコマースベンダー分析2012(Mobile Commerce Vendor Analysis 2012)
    There are a wide variety of factors that define the success of a mobile technology including instant connectivity, convenience, and personalization. Successful mobile applications are typically perceived by their users as being accessible anytime and anywhere, highly adaptable to the user's needs, and not revealing any private information about the user. However, many potential consumers of mobile …
  • 世界のスマートフォン用RFパワーアンプ(電力増幅器)市場(2014-2018)
    About RF Power Amplifier An RF power amplifier is a semiconductor device that converts an electrical signal into a radio signal. It uses transistors to consume power in either output signal mode or standby mode. RF power amplifier is used in wireless communication devices such as cellphones, tablets, and radio sets. This amplifier is technologically advanced and compatible with 3G and 4G technolog …
  • ドローンサービスの世界市場予測(~2022):産業別、用途別(空中撮影&リモートセンシング、データ収集、分析)、ドローン種類別、サービス期間別、地域別
    The drone services market is estimated to be USD 705.3 Million in 2016 and is projected to reach USD 18,022.7 Million by 2022, at a CAGR of 71.62% from 2016 to 2022. One of the major factors expected to fuel the growth of the drone services market is the increasing demand for drone services for monitoring and inspection across various industries. Based on industry, the infrastructure segment of th …
  • 世界の音響補強市場:製品種類別(マイク、プロ用スピーカー、オーディオミキサー、パワーアンプ)、フォーマット別(デジタル、アナログ)、エンドユーザー別(企業、教育、大規模会場&イベント、ホスピタリティ)、地域別
    “The sound reinforcement market is projected to grow at a CAGR of 3.2% from 2019 to 2024.” The sound reinforcement market is expected to grow from USD 7.3 billion in 2019 to USD 8.5 billion by 2024; it is expected to grow at a CAGR of 3.2% from 2019 to 2024. The growth of the sound reinforcement market can be attributed to the increasing demand for professional audio devices from corporate and edu …
※当サイトは世界の市場調査レポート紹介サイトです。市場規模、市場動向、市場予測など、多様な分析データを含むグローバル調査レポートをご案内致します。日本国内を含むアジア太平洋、中国、ヨーロッパ、アメリカ、北米、中南米、中東、アフリカ地域などにおける、製品、サービス、技術、企業(メーカー、ベンダー)、市場シェア、市場環境など多様な項目に対応致します。当サイトでご紹介するレポートは「市場調査レポート販売サイトのMarketReport.jp」でお問い合わせ及びご購入可能です。