MMOゲームの世界市場2018-2022...市場調査レポートについてご紹介

【英文タイトル】Global MMO Games Market 2018-2022

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
• Market ecosystem
• Market characteristics
• Market segmentation analysis
PART 05: MARKET SIZING
• Market definition
• Market sizing 2017
• Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
• Bargaining power of buyers
• Bargaining power of suppliers
• Threat of new entrants
• Threat of substitutes
• Threat of rivalry
• Market condition
PART 07: MARKET SEGMENTATION BY REVENUE MODEL
• Segmentation by revenue model
• Comparison by revenue model
• F2P – Market size and forecast 2017-2022
• P2P – Market size and forecast 2017-2022
• Market opportunity by revenue model
PART 08: MARKET SEGMENTATION BY GENRE
• Segmentation by genre
• Comparison by genre
• MMORPG – Market size and forecast 2017-2022
• MMOFPS – Market size and forecast 2017-2022
• MMORTS – Market size and forecast 2017-2022
• Others– Market size and forecast 2017-2022
• Market opportunity by genre
PART 09: CUSTOMER LANDSCAPE
PART 10: REGIONAL LANDSCAPE
• Geographical segmentation
• Regional comparison
• Americas – Market size and forecast 2017-2022
• EMEA – Market size and forecast 2017-2022
• APAC – Market size and forecast 2017-2022
• Key leading countries
• Market opportunity
PART 11: DECISION FRAMEWORK
PART 12: DRIVERS AND CHALLENGES
• Market drivers
• Market challenges
PART 13: MARKET TRENDS
• Growth of cryptocurrency
• Emergence of gamification
• Games converting to F2P model
• Use of blockchain technology
PART 14: VENDOR LANDSCAPE
• Overview
• Landscape disruption
• Competitive landscape
PART 15: VENDOR ANALYSIS
• Vendors covered
• Vendor classification
• Market positioning of vendors
• Activision Blizzard
• Electronic Arts
• NetEase Games
• Tencent
• Valve
PART 16: APPENDIX
• List of abbreviations

Exhibit 01: Parent market
Exhibit 02: Global gaming market
Exhibit 03: Market characteristics
Exhibit 04: Market segments
Exhibit 05: Market definition – Inclusions and exclusions checklist
Exhibit 06: Market size 2017
Exhibit 07: Validation techniques employed for market sizing 2017
Exhibit 08: Global MMO games market – Market size and forecast 2017-2022 ($ bn)
Exhibit 09: Global MMO games market – Year-over-year growth 2018-2022 (%)
Exhibit 10: Five forces analysis 2017
Exhibit 11: Five forces analysis 2022
Exhibit 12: Bargaining power of buyers
Exhibit 13: Bargaining power of suppliers
Exhibit 14: Threat of new entrants
Exhibit 15: Threat of substitutes
Exhibit 16: Threat of rivalry
Exhibit 17: Market condition – Five forces 2017
Exhibit 18: Revenue model – Market share 2017-2022 (%)
Exhibit 19: Comparison by revenue model
Exhibit 20: F2P – Market size and forecast 2017-2022 ($ bn)
Exhibit 21: F2P – Year-over-year growth 2018-2022 (%)
Exhibit 22: P2P – Market size and forecast 2017-2022 ($ bn)
Exhibit 23: P2P – Year-over-year growth 2018-2022 (%)
Exhibit 24: Market opportunity by revenue model
Exhibit 25: Genre – Market share 2017-2022 (%)
Exhibit 26: Comparison by genre
Exhibit 27: MMORPG – Market size and forecast 2017-2022 ($ bn)
Exhibit 28: MMORPG – Year-over-year growth 2018-2022 (%)
Exhibit 29: MMOFPS – Market size and forecast 2017-2022 ($ bn)
Exhibit 30: MMOFPS – Year-over-year growth 2018-2022 (%)
Exhibit 31: MMORTS – Market size and forecast 2017-2022 ($ bn)
Exhibit 32: MMORTS – Year-over-year growth 2018-2022 (%)
Exhibit 33: Others– Market size and forecast 2017-2022 ($ bn)
Exhibit 34: Others – Year-over-year growth 2018-2022 (%)
Exhibit 35: Market opportunity by genre
Exhibit 36: Customer landscape
Exhibit 37: Geography – Market share 2017-2022 (%)
Exhibit 38: Regional comparison
Exhibit 39: Americas – Market size and forecast 2017-2022 ($ bn)
Exhibit 40: Americas – Year-over-year growth 2018-2022 (%)
Exhibit 41: EMEA – Market size and forecast 2017-2022 ($ bn)
Exhibit 42: EMEA – Year-over-year growth 2018-2022 (%)
Exhibit 43: APAC – Market size and forecast 2017-2022 ($ bn)
Exhibit 44: APAC – Year-over-year growth 2018-2022 (%)
Exhibit 45: Key leading countries
Exhibit 46: Market opportunity
Exhibit 47: Vendor landscape
Exhibit 48: Landscape disruption
Exhibit 49: Vendors covered
Exhibit 50: Vendor classification
Exhibit 51: Market positioning of vendors
Exhibit 52: Vendor overview
Exhibit 53: Activision Blizzard – Business segments
Exhibit 54: Activision Blizzard – Organizational developments
Exhibit 55: Activision Blizzard – Geographic focus
Exhibit 56: Activision Blizzard – Segment focus
Exhibit 57: Activision Blizzard – Key offerings
Exhibit 58: Vendor overview
Exhibit 59: Electronic Arts – Organizational developments
Exhibit 60: Electronic Arts – Geographic focus
Exhibit 61: Electronic Arts – Key offerings
Exhibit 62: Vendor overview
Exhibit 63: NetEase Games – Business segments
Exhibit 64: NetEase Games – Organizational developments
Exhibit 65: NetEase Games – Segment focus
Exhibit 66: NetEase Games – Key offerings
Exhibit 67: Vendor overview
Exhibit 68: Tencent – Business segments
Exhibit 69: Tencent – Organizational developments
Exhibit 70: Tencent – Geographic focus
Exhibit 71: Tencent – Segment focus
Exhibit 72: Tencent – Key offerings
Exhibit 73: Vendor overview
Exhibit 74: Valve – Organizational developments
Exhibit 75: Valve – Key offerings


【レポート販売概要】

■ タイトル:MMOゲームの世界市場2018-2022
■ 英文:Global MMO Games Market 2018-2022
■ 発行日:2018年11月13日
■ 調査会社:Technavio
■ 商品コード:IRTNTR23321
■ 調査対象地域:グローバル、アジア、北米、ヨーロッパ(EMEA)
  • デング熱用ワクチンの世界市場機会分析
    OpportunityAnalyzer: Dengue Vaccines - Opportunity Analysis and Forecasts to 2020 - Event-Driven Update Summary Dengue is a febrile illness caused by the dengue virus (DENV), a single-stranded flavivirus most commonly transmitted by the Aedes aegypti (A. aegypti) mosquito. Thought to be responsible for upwards of 100 million infections each year, DENV is the most prevalent arthropod-borne virus in …
  • 石油・ガス腐食防止の世界市場分析:タイプ別(コーティング、塗料、阻害剤)、ロケーション別(オンショア、オフショア)、セクター別(上流、中流、下流)、セグメント予測、2014-2025
    The global oil & gas corrosion protection market is expected to reach USD 12.2 billion by 2025, according to a new report by Grand View Research, Inc. The market is expected to witness significant growth over the forecast period owing to rising demand from the North America region. Corrosion protection products are widely consumed in various applications sectors such as upstream, midstream and dow …
  • 世界のAMC CPUカード市場動向(2012-2016)
    TechNavio's analysts forecast the Global AMC CPU Cards market to grow at a CAGR of 20.2 percent over the period 2012-2016. One of the key factors contributing to this market growth is the hot swap capability of AMCs. The Global AMC CPU Cards market has also been witnessing the increase in the adoption of ATCA platforms integrated with AMC modules by TEMs. However, the slow adoption rate could pose …
  • 世界のTV/ビデオデリバリープラットフォーム状況
    n/a
  • 世界における前立腺がん検査製品のパイプライン動向2015
    Prostate Cancer - Pipeline Review, 2015 Summary GlobalData's Medical Devices sector report, “Prostate Cancer - Pipeline Review, 2015" provides an overview of Prostate Cancer diagnostic tests currently in pipeline stage. The report provides comprehensive information on the pipeline products with comparative analysis of the products at various stages of development. The report reviews major players …
  • アルミダイカスト機械の世界市場2018-2022
    About Aluminum Die Casting Machinery Aluminum die casting machinery is used to produce aluminum cast parts to be used in the production process in various end-user sectors. Aluminum die casting machinery by product type is segmented into high-pressure die casting (HPDC), low-pressure die casting (LPDC), and others. Technavio’s analysts forecast the global aluminum die casting machinery market to g …
  • ビルオートメーションシステムの世界市場:HVAC制御システム、照明制御システム、セキュリティ&アクセス制御システム
    The global building automation system market size is expected to grow from USD 49.37 Billion in 2015 to reach USD 100.60 Billion by 2022, at a CAGR of 10.65% between 2016 and 2022. The growth of this market is being propelled by the high degree of adoption of building automation system in commercial buildings as well as the ability to increase the energy efficiency and enhance the security and saf …
  • スポーツ医学の世界市場2016-2020
    About the Sports Medicine Market The increase in sports activities and rise in the number of sports associations worldwide are some of the factors driving the market. Rising health awareness has led to more and more people opting for fitness regimes, which include participating in sports activities. Thus, the chances of sports-related injuries have increased, creating demand for sports medicine wo …
  • 世界のホウケイ酸ガラス市場2015
    Global Borosilicate Glass Industry Report2015 is a professional and in-depth study on the current state of the Borosilicate Glass industry. The report provides a basic overview of the industry including definitions, classifications, applications and industry chain structure. The Borosilicate Glass market analysis is provided for the China markets including development trends, competitive landscape …
  • ヘルスケア分野プラスチックのグローバル市場動向2011-2016(Healthcare Plastics – A Global Market Watch, 2011 – 2016)
    Global Market Watch: Global market for plastics in healthcare and diagnostics application sector forecasts to reach at US$34.9 billion, growing at a Compounded Annual Growth Rate (CAGR) of 7.2% during the analysis period 2011-2016. Europe accounts for nearly 35% of the global market value, while the Americas are not far behind to dominate Europe as the largest share for the analysis period 2011-20 …
  • 凍結乾燥器の世界市場予測(~2020)
    The global lyophilization equipment market is expected to reach USD 5.47 Billion by 2020 from USD 3.83 Billion in 2015, at a CAGR of 7.4% during the forecast period of 2015 to 2020. Growth in contract manufacturing and lyophilization services, rising demand of lyophilized products and preserved food, and technological developments in the field of lyophilization have led to the growth of the global …
  • 質量分析装置の世界市場:TOF質量分析計、MALDI-TOF質量分析計、イオントラップ型質量分析計、フーリエ変換型質量分析計、四重極型質量分析計
    About mass spectrometry Mass spectrometry is a technique commonly employed in chemistry to ascertain and identify the amount and types of chemicals present in a test sample. Ascertainment and identification are done by measurement of mass to charge ratio and abundance of gas phase ions within the sample. Measurement of mass to charge ratio is done using a mass spectrum, which is a plotted version …
  • 世界におけるTIM-3アンタゴニストのパイプライン分析2015
    Summary DelveInsight’s, TIM-3 Antagonist- Pipeline Insights, 2015, provides the in-depth analysis of the pipeline assets across the TIM-3 Antagonist. The main objective of this report to track competitor pipeline molecules, related research activities, technology, collaborations, in-licensing and out-licensing deals. The TIM-3 Antagonist Report helps to identify emerging players with potentially s …
  • 構内配線の世界市場2019-2023
    About this market Integrated building management system to drive market growth. An integrated building management system (BMS) is a type of master control system that combines every mechanical, electrical, security, and communication systems within a facility into a single unified system. This enables them to exchange information with each other and work together seamlessly. Such a system makes th …
  • インドのスマート教室市場2016-2020
    About Smart Classrooms in India The need to improve the quality of education to global standards is contributing to the increase in adoption of smart classrooms in India. Smart classroom helps in making classroom sessions more interactive by incorporating live videos, audios, and pictures. This helps in improving students' engagement with learning. With advances in content creation technology and …
※当サイトは世界の市場調査レポート紹介サイトです。市場規模、市場動向、市場予測など、多様な分析データを含むグローバル調査レポートをご案内致します。日本国内を含むアジア太平洋、中国、ヨーロッパ、アメリカ、北米、中南米、中東、アフリカ地域などにおける、製品、サービス、技術、企業(メーカー、ベンダー)、市場シェア、市場環境など多様な項目に対応致します。当サイトでご紹介するレポートは「市場調査レポート販売サイトのMarketReport.jp」でお問い合わせ及びご購入可能です。