モバイルエンターテインメントの世界市場:モバイルゲーム、モバイルミュージック、モバイルテレビ...市場調査レポートについてご紹介

【英文タイトル】Global Mobile Entertainment Market 2015-2019

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

01. Executive Summary

02.List of Abbreviations

03.Scope of the Report
03.1 Market Overview
03.2 Market Segments
03.2.1 Mobile Games
03.2.2 Mobile Music
03.2.3 Mobile TV
03.3 End-user Segments
03.3.1 Individual Users
03.4 Base Year
03.5 Vendor Segmentation
03.6 Market Size Calculation and Segmentation
03.7 Product Offerings

04.Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology

05.Introduction

06.Market Description
06.1.1 Mobile Games
06.1.2 Mobile Music
06.1.3 Mobile TV

07.Market Landscape
07.1 Market Overview
07.2 Product Life Cycle
07.3 Global Mobile Entertainment Market
07.3.1 Market Size and Forecast
07.4 Five Forces Analysis

08.Market Segmentation by Type
08.1 Global Mobile Entertainment Market by Type
08.2 Global Mobile Entertainment Market by Type 2014-2019
08.3 Global Mobile Games Market
08.3.1 Market Size and Forecast
08.4 Global Mobile Music Market
08.4.1 Market Size and Forecast
08.5 Global Mobile TV Market
08.5.1 Market Size and Forecast

09.Market Segmentation by Geography
09.1 Global Mobile Entertainment Market by Geography (Revenue)
09.2 Global Mobile Entertainment Market by Geography
09.3 Mobile Entertainment Market in APAC
09.3.1 Market Size and Forecast
09.4 Mobile Entertainment Market in Americas
09.4.1 Market Size and Forecast
09.5 Mobile Entertainment Market in EMEA
09.5.1 Market Size and Forecast

10.Key Leading Countries
10.1 US
10.2 China

11.Key Insights
11.1 Global Mobile Music Market by User Base
11.2 Mobile TV Value Chain

12.Buying Criteria

13.Market Growth Drivers

14.Drivers and their Impact

15.Market Challenges

16.Impact of Drivers and Challenges

17.Market Trends

18.Trends and their Impact

19.Vendor Landscape
19.1 Competitive Scenario
19.2 Other Prominent Vendors

20.Key Vendor Analysis
20.1 Activision Blizzard
20.1.1 Key Facts
20.1.2 Business Overview
20.1.3 Business Segmentation by Revenue 2013
20.1.4 Product Segmentation
20.1.5 Business Strategy
20.1.6 Recent Developments
20.1.7 SWOT Analysis
20.2 Apple
20.2.1 Key Facts
20.2.2 Business Overview
20.2.3 Product Segmentation by Revenue
20.2.4 Geographical Segmentation by Revenue
20.2.5 Business Strategy
20.2.6 Recent Developments
20.2.7 SWOT Analysis
20.3 Electronic Arts
20.3.1 Key Facts
20.3.2 Business Overview
20.3.3 Business Segmentation by Revenue 2014
20.3.4 Business Segmentation by Revenue 2013 and 2014
20.3.5 Geographical Segmentation by Revenue 2014
20.3.6 Business Strategy
20.3.7 Recent Developments
20.3.8 SWOT Analysis
20.4 freenet digital
20.4.1 Key Facts
20.4.2 Business Overview
20.4.3 Solution Offerings
20.4.4 Product Segmentation
20.4.5 SWOT Analysis
20.5 Google
20.5.1 Key Facts
20.5.2 Business Overview
20.5.3 Business Segmentation by Revenue 2013
20.5.4 Business Segmentation by Revenue 2012 and 2013
20.5.5 Geographical Segmentation by Revenue 2013
20.5.6 Business Strategy
20.5.7 Recent Developments
20.5.8 SWOT Analysis
20.6 Quickplay
20.6.1 Key Facts
20.6.2 Business Overview
20.6.3 Solution Offerings
20.6.4 Geographical Presence
20.6.5 Business Strategy
20.6.6 Recent Developments
20.6.7 SWOT Analysis
20.7 Rovio Entertainment
20.7.1 Key Facts
20.7.2 Business Overview
20.7.3 Product Segmentation
20.7.4 Geographical Presence
20.7.5 Recent Developments
20.7.6 SWOT Analysis
20.8 Spotify
20.8.1 Key Facts
20.8.2 Business Overview
20.8.3 Geographical Presence
20.8.4 SWOT Analysis

21.Other Reports in this Series

[List of Exhibits]

Exhibit 1: Market Research Methodology
Exhibit 2: Global Mobile Entertainment Market by Type
Exhibit 3: Global Mobile Entertainment Market 2014-2019 ($ billions)
Exhibit 4: Global Mobile Entertainment Market by Type 2014
Exhibit 5: Global Mobile Entertainment Market by Type 2014-2019
Exhibit 6: Global Mobile Games Market 2014-2019 ($ billions)
Exhibit 7: Global Mobile Music Market 2014-2019 ($ billions)
Exhibit 8: Global Mobile TV Market 2014-2019 ($ billions)
Exhibit 9: Global Mobile Entertainment Market by Geography (Revenue)
Exhibit 10: Global Mobile Entertainment Market by Geography 2014-2019
Exhibit 11: Mobile Entertainment Market in APAC 2014-2019 ($ billions)
Exhibit 12: Mobile Entertainment Market in Americas 2014-2019 ($ billions)
Exhibit 13: Mobile Entertainment Market in EMEA 2014-2019 ($ billions)
Exhibit 14: Global Mobile Music Market by User Base 2014
Exhibit 15: Mobile TV Value Chain
Exhibit 16: Global Smartphone and Tablet Penetration 2013-2018 (% of global population)
Exhibit 17: Countries with High Disposable Income per Capita 2009-2014 ($)
Exhibit 18: Global Internet Penetration 2014
Exhibit 19: Share of Leading Countries by Internet Usage 2014
Exhibit 20: Activision Blizzard: Business Segmentation by Revenue 2013
Exhibit 21: Activision Blizzard: Product Segmentation
Exhibit 22: Product Segmentation of Apple by Revenue 2013
Exhibit 23: Product Segmentation of Apple by Revenue 2012 and 2013 ($ billion)
Exhibit 24: Geographical Segmentation of Apple by Revenue 2013
Exhibit 25: Electronic Arts: Business Segmentation by Revenue 2014
Exhibit 26: Electronic Arts: Business Segmentation by Revenue 2013 and 2014 ($ billion)
Exhibit 27: Electronic Arts: Geographical Segmentation by Revenue 2014
Exhibit 28: Freenet digital: Solution Offerings
Exhibit 29: freenet digital: Product Segmentation
Exhibit 30: Google: Business Segmentation by Revenue 2013
Exhibit 31: Google: Business Segmentation by Revenue 2012 and 2013 ($ million)
Exhibit 32: Google: Geographical Segmentation by Revenue 2013
Exhibit 33: Quickplay: Solution Offerings
Exhibit 34: Geographical Presence
Exhibit 35: Rovio Entertainment: Product Segmentation
Exhibit 36: Rovio Entertainment: Geographical Presence
Exhibit 37: Spotify: Geographical Presence


【レポート販売概要】

■ タイトル:モバイルエンターテインメントの世界市場:モバイルゲーム、モバイルミュージック、モバイルテレビ
■ 英文:Global Mobile Entertainment Market 2015-2019
■ 発行日:2015年6月24日
■ 調査会社:Technavio
■ 商品コード:IRTNTR6141
■ 調査対象地域:グローバル
  • 検索およびコンテンツ分析の世界市場2016-2020
    About Search Analytics Search analytics is the practice of searching for data to examine interactions between content during searches, web searchers, and search engines. The analysis and collection of data during searches can be used in search engine optimization and search engine marketing to increase the visibility of websites in search engine result pages. Search analytics benefits webmasters a …
  • 細胞解析の世界市場:細胞解析装置(PCR、HCS、分光光度計、顕微鏡、セルカウンター)、消耗品(アッセイ、試薬、マイクロプレート)
    Cell analysis is a powerful tool for studying groups of or individual cells based on multiple parameters. This market is driven by several factors which include increasing corporate and government funding for cell-based research rising incidence of chronic and infectious diseases, growing healthcare industry and medical spending, rising incidence of cancer, and introduction of technologically adva …
  • 便失禁(Anal Incontinence):世界の治験レビュー(2015年上半期版)
    Anal Incontinence Global Clinical Trials Review, H1, 2015 Summary GlobalData's clinical trial report, “Anal Incontinence Global Clinical Trials Review, H1, 2015" provides data on the Anal Incontinence clinical trial scenario. This report provides elemental information and data relating to the clinical trials on Anal Incontinence. It includes an overview of the trial numbers and their recruitment s …
  • 航空サイバーセキュリティの世界市場予測2016-2026
    The latest report from business intelligence provider visiongain offers comprehensive analysis of the global aviation cyber security market. Visiongain assesses that this market will generate revenues of $1,862m in 2016. Now: Hackers bombard aviation sector with over 1,000 attacks per month. This is an example of the business critical headline that you need to know about - and more importantly, yo …
  • 世界のスマートコンテナ市場:提供別(ハードウェア、ソフトウェア、サービス)、技術別(GPS、セルラー、BLE、LoRa WAN)、業種別(食品&飲料、医薬品、化学薬品、石油&ガス)、地域別
    “Increase in adoption of IoT devices by major shipping companies to drive the growth of the smart container market.” The smart container system market is estimated to grow from USD 2.6 billion in 2019 and projected to reach USD 5.7 billion by 2024; it is expected to grow at a CAGR of 16.9% from 2019 to 2024. The most significant factor driving the growth of this market is the rise in the adoption …
  • 苛性ソーダの世界市場
    The global caustic soda market is estimated to grow at a CAGR of 6.7% from 2014 to 2019. Asia-Pacific contributed a share of 52.0% to the global caustic soda market in 2014 and is projected to grow at the highest CAGR of 7.1%. In this report, the global caustic soda market has been broadly classified on the basis of application and geography. The application segment is further classified into food …
  • ナノメディシン(ナノ医療)の世界市場及びパイプラインインサイト
    Nanomedicines or nanotherapeutics is an emerging field in which nanotechnology principles are used to design and develop better therapeutics having high safety and efficacy profiles. It is a multidisciplinary approach utilizing knowledge from allied fields like biotechnology and pharmacology in drug development program. Novel modalities for cancer treatment, targeted drug delivery, biosensors, ima …
  • ビジネスジェットの世界市場2016-2020
    About Business Jets A business jet is an aircraft that is designed to transport small number of passengers. The travel prices for business jets are significantly higher than that of commercial airliners. These jets are usually owned and operated by corporations, individuals, government agencies, or commercial business jet operators that provide business jet charter services. Schemes such as Jet Ca …
  • スペインのウイルス・細菌検査市場
    Complete report $6,700.  DataPack (test volumes, sales forecasts, supplier shares) $4,300.“Emerging Opportunities in the Spanish Virology and Bacteriology Testing Market” is a new strategic analysis of major business opportunities emerging in the infectious disease testing market during the next five years.  The report examines key Spanish market trends; reviews current …
  • 安全ゴーグル・保護メガネの世界市場2016-2020
    About Safety Goggles and Glasses Safety goggles and glasses are products that protect the wearer's eyes from potentially hazardous elements, ranging from airborne particles to chemicals. The global safety goggles and glasses market will be driven primarily by the increasing demand from APAC, where international companies are pioneering stringent safety programs in their countries of operation. A f …
  • 酸化マンガン・ナノ粒子の世界市場2010-2025
    Due to their variable oxidation states, manganese oxide nanoparticles (MnO-NPs) have attracted substantial research attention because of their superior optical, magnetic, electrical, catalytic and chemical properties. They also display lower toxicity than other nanomaterials. MnO-NPs show potential for application in superconductors, catalysts, sensors, battery, corrosion resistacet and high tempe …
  • 世界の駐車管理市場:アクセスコントロール、セキュリティ・監視、収益管理、予約管理など
    The world is moving towards intelligent transportation systems, which is broadening the space for smarter ways of parking. With advanced parking management systems, the parking spots operators can offer their customers various parking conveniences such as minimal time wastage, cashless and contactless payment options, enhanced vehicle security, and options for pre-booking parking spots. The parkin …
  • 3Dバイオプリンティングの世界市場
    About 3D BioprintingA 3D bioprinter is a mechanical device that can print three-dimensional biological structures such as tissue or organs. The materials used in the bioprinting process are specifically engineered and infused with living cells (except for metals and ceramics). The ancillary equipment comprises primarily of tools and devices used to cultivate the bioprinted structure. Technavio’s a …
  • 中国のPOS端末市場
    About POS terminal A POS refers to a system or a combination of systems that is used to facilitate easy and faster checkout for customers at various outlets. A standard POS system consists of a computer, monitor, cash drawer, receipt printer, barcode scanner, POS software, weight scale, and sometimes credit and debit card readers. A POS terminal is used for conducting sales and is used by retailer …
  • 高性能自動車の世界市場2018-2022
    About High-performance Car A high-performance car consists of a powerful powertrain that allows the vehicle to travel at high speeds (above 150 mph). The drivetrain improves the handling and braking quality of the vehicle at high speeds. Technavio’s analysts forecast the global high-performance car market to grow at a CAGR of 6.97% during the period 2018-2022. Covered in this report The report cov …
※当サイトは世界の市場調査レポート紹介サイトです。市場規模、市場動向、市場予測など、多様な分析データを含むグローバル調査レポートをご案内致します。日本国内を含むアジア太平洋、中国、ヨーロッパ、アメリカ、北米、中南米、中東、アフリカ地域などにおける、製品、サービス、技術、企業(メーカー、ベンダー)、市場シェア、市場環境など多様な項目に対応致します。当サイトでご紹介するレポートは「市場調査レポート販売サイトのMarketReport.jp」でお問い合わせ及びご購入可能です。