インタラクティブプロジェクターの世界市場予測(~2022):デジタル光処理(DLP)、液晶表示(LCD)、反射型液晶素子(LCoS)...市場調査レポートについてご紹介

【英文タイトル】Interactive Projector Market by Technology (DLP, LCD), Projection Distance (Ultra short throw, short throw, and standard throw), Dimension (2D, and 3D), Application (Education, Corporate, and Government), Resolution, and Region - Global Forecast to 2022

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

1 Introduction (Page No. – 15)
1.1 Objectives of the Study
1.2 Market Definition
1.3 Study Scope
1.3.1 Markets Covered
1.3.2 Years Considered for the Study
1.4 Currency
1.5 Limitations
1.6 Stakeholders

2 Research Methodology (Page No. – 19)
2.1 Research Data
2.1.1 Secondary Data
2.1.1.1 Key Data From Secondary Sources
2.1.2 Primary Data
2.1.2.1 Key Data From Primary Sources
2.1.2.2 Key Industry Insights
2.1.2.3 Breakdown of Primary Interviews
2.2 Market Size Estimation
2.2.1 Bottom-Up Approach
2.2.2 Top-Down Approach
2.3 Market Breakdown and Data Traingulation
2.4 Assumptions

3 Executive Summary (Page No. – 27)

4 Premium Insights (Page No. – 31)
4.1 Interactive Projector Market, 2016 –2022 (USD Million)
4.2 Interactive Projector Market, By Projection Distance
4.3 Interactive Projector Market, By Region and Application
4.4 Interactive Projector Market: Geographical Snapshot (2015)

5 Market Overview (Page No. – 34)
5.1 Introduction
5.2 Market Segmentation
5.2.1 By Technology
5.2.2 By Projection Distance
5.2.3 By Dimension
5.2.4 By Resolution
5.2.5 By Application
5.2.6 By Region
5.3 Market Dynamics
5.3.1 Drivers
5.3.1.1 Significant Advantages of Interactive Projectors Over Conventional Projectors
5.3.1.2 Increasing Adoption of Interactive Projectors in Education Segment
5.3.1.3 Low Cost of Interactive Projectors Compared to Interactive Whiteboard Systems
5.3.2 Restraints
5.3.2.1 Low Awareness of the Consumers Regarding Interactive Projectors in Developing Countries
5.3.3 Opportunities
5.3.3.1 Growing Demand for Ultra Short Throw Interactive Projectors
5.3.4 Challenges
5.3.4.1 Growing Adoption of Interactive Flat Panel Displays

6 Industry Trends (Page No. – 43)
6.1 Introduction
6.2 Value Chain Analysis
6.3 Porter’s Five Forces Analysis: Interactive Projector Market
6.3.1 Bargaining Power of Suppliers
6.3.2 Bargaining Power of Buyers
6.3.3 Threat of Substitutes
6.3.4 Threat of New Entrants
6.3.5 Intensity of Competitive Rivalry

7 Market, By Technology (Page No. – 50)
7.1 Introduction
7.2 Digital Light Processing (DLP) Technology
7.3 Liquid Crystal Display (LCD) Technology
7.4 Liquid Crystal on Silicon (LCoS) Technology

8 Market, By Projection Distance (Page No. – 61)
8.1 Introduction
8.2 Ultra-Short Throw
8.3 Short Throw
8.4 Standard Throw

9 Market By Dimension (Page No. – 66)
9.1 Introduction
9.2 2D Interactive Projectors
9.3 3D Interactive Projectors

10 Market, By Resolution (Page No. – 70)
10.1 Introduction
10.2 1920*1024 and 1920*720
10.3 1280*800
10.4 1024*768
10.5 Others (854*480)

11 Market, By Application (Page No. – 76)
11.1 Introduction
11.2 Education
11.3 Corporate
11.4 Government
11.5 Malls and Retail Shops
11.6 Restaurants, Nightclubs, Hotels, and Casinos
11.7 Healthcare
11.8 Museums and Exhibitions
11.9 Fun and Games

12 Geographic Analysis (Page No. – 96)
12.1 Introduction
12.2 North America
12.2.1 U.S.
12.2.2 Canada
12.2.3 Mexico
12.3 Europe
12.3.1 Germany
12.3.2 U.K.
12.3.3 France
12.3.4 Italy
12.3.5 Rest of Europe (RoE)
12.4 APAC
12.4.1 China
12.4.2 Japan
12.4.3 Australia
12.4.4 India
12.4.5 Rest of APAC (RoAPAC)
12.5 Rest of the World
12.5.1 Latin America
12.5.2 Middle East and Africa (MEA)

13 Competitive Landscape (Page No. – 128)
13.1 Market Player Ranking Analysis of the Interactive Projector Market
13.2 New Product Launches
13.3 Agreements/ Contracts/Collaborations/ Partnerships
13.4 Expansions
13.5 Mergers & Acquisitons

14 Company Profiles (Page No. – 134)
14.1 Introduction
(Business Overview, Products & Services, Key Insights, Recent Developments, SWOT Analysis, Ratio Analysis, MnM View)*
14.2 Seiko Epson Corp.
14.3 Panasonic Corp.
14.4 Benq Corp.
14.5 Dell Technologies Inc.
14.6 Mimio Boxlight
14.7 Casio Computer Co. Ltd.
14.8 NEC Display Solutions, Ltd.
14.9 Optoma Technology, Inc.
14.10 Touchjet, Inc.
14.11 Delta Electronics, Inc. ( Vivitek)

*Details on Business Overview, Products & Services, Key Insights, Recent Developments, SWOT Analysis, MnM View Might Not Be Captured in Case of Unlisted Companies.

15 Appendix (Page No. – 154)
15.1 Insights From Industry Experts
15.2 Discussion Guide
15.3 Knowledge Store: Marketsandmarkets’ Subscription Portal
15.4 Introducing RT: Real-Time Market Intelligence
15.5 Available Customization
15.6 Related Reports
15.7 Author Details


【レポート販売概要】

■ タイトル:インタラクティブプロジェクターの世界市場予測(~2022):デジタル光処理(DLP)、液晶表示(LCD)、反射型液晶素子(LCoS)
■ 英文:Interactive Projector Market by Technology (DLP, LCD), Projection Distance (Ultra short throw, short throw, and standard throw), Dimension (2D, and 3D), Application (Education, Corporate, and Government), Resolution, and Region - Global Forecast to 2022
■ 発行日:2016年12月1日
■ 調査会社:MarketsandMarkets
■ 商品コード:MAM-SE-4786
■ 調査対象地域:グローバル
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