エンターテインメント用ロボットの世界市場:教育ロボット、ロボットペット...市場調査レポートについてご紹介

【英文タイトル】Global Entertainment Robots Market 2016-2020

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【レポートの概要(一部)】

PART 01: Executive summary
• Highlights

PART 02: Scope of the report
• Market overview
• Top-vendor offerings
• Other prominent vendors

PART 03: Market research methodology
• Research methodology
• Economic indicators

PART 04: Introduction
• Key market highlights

PART 05: Market landscape
• Five forces analysis

PART 06: Market segmentation by product
• Global entertainment robots market by robotic toys
• Global entertainment robots market by educational robots
• Global entertainment robots market by robotic companion pets

PART 07: Geographical segmentation
• Entertainment robots market in EMEA
• Entertainment robots market in APAC
• Entertainment robots market in the Americas

PART 08: Market drivers

PART 09: Impact of drivers

PART 10: Market challenges

PART 11: Impact of drivers and challenges

PART 12: Market trends

PART 13: Vendor landscape
• Competition business overview
• Competition analysis
• Competition financials
• Recent developments

PART 14: Appendix
• List of abbreviations

PART 15: Explore Technavio

[List of Exhibits]

Exhibit 01: Market split: Based on robot types
Exhibit 02: Market spit: Based on geography
Exhibit 03: Product offerings
Exhibit 04: Other prominent vendors
Exhibit 05: Global entertainment robots market 2016-2020 (millions of units)
Exhibit 06: Five forces analysis
Exhibit 07: Global entertainment robots market by types 2015 (thousands of units)
Exhibit 08: Global entertainment robots market by types 2020 (thousands of units)
Exhibit 09: Global entertainment robots market by robotic toys 2015-2020 (millions of units)
Exhibit 10: Major producers of robotic toys
Exhibit 11: Global entertainment robots market by educational robots 2015-2020 (thousands of units)
Exhibit 12: Major producers of educational robots
Exhibit 13: Global entertainment robots market by robotic companion pets 2015-2020 (thousands of units)
Exhibit 14: Major vendors of pet robotics
Exhibit 15: Global entertainment robots market by geographic segmentation 2015
Exhibit 16: Global entertainment robots market by geographic segmentation 2020
Exhibit 17: Entertainment robots market in EMEA 2015-2020 (millions of units)
Exhibit 18: Entertainment robots market in APAC 2015-2020 (millions of units)
Exhibit 19: Entertainment robots market in the Americas 2015-2020 (thousands of units)
Exhibit 20: Impact of drivers
Exhibit 21: Impact of drivers and challenges
Exhibit 22: Historic VC funding in connected toys 2010-2015 ($ millions)
Exhibit 23: Average VC funding to start-up companies by category 2010-2015
Exhibit 24: Historic VC funding in robotic toys start-ups 2010-2015 ($ millions)
Exhibit 25: Historic VC funding in education and programmable robots
Exhibit 26: Mattel: Geographic sales revenues 2014
Exhibit 27: Aldebaran Robots: Product portfolio
Exhibit 28: Competition financials
Exhibit 29: Recent developments


【レポート販売概要】

■ タイトル:エンターテインメント用ロボットの世界市場:教育ロボット、ロボットペット
■ 英文:Global Entertainment Robots Market 2016-2020
■ 発行日:2016年6月10日
■ 調査会社:Technavio
■ 商品コード:IRTNTR8853
■ 調査対象地域:グローバル
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