仮想現実コンテンツ作成の世界市場:コンテンツタイプ別(ビデオ、360度写真、ゲーム)、コンポーネント別(ソフトウェア、サービス)、最終用途セクター(不動産、旅行とホスピタリティ、メディアとエンターテイメント、ヘルスケア、小売、ゲーム、自動車、その他)...市場調査レポートについてご紹介

【英文タイトル】Virtual Reality Content Creation Market by Content Type (Videos, 360 Degree Photos, and Games), Component (Software and Services), and End-use Sector (Real Estate, Travel and Hospitality, Media and Entertainment, Healthcare, Retail, Gaming, Automotive, and Others): Global Opportunity Analysis and Industry Forecast, 2019-2026

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

Chapter 1: Introduction

1.1. Report Description
1.2. Key Benefits For Stakeholders
1.3. Key Market Segments
1.4. Key Market Players
1.5. Research Methodology

1.5.1. Secondary Research
1.5.2. Primary Research
1.5.3. Analyst Tools & Models

Chapter 2: Executive Summary

2.1. Key Findings

2.1.1. Top Impacting Factors
2.1.2. Top Investment Pockets

2.2. Cxo Perspective

Chapter 3: Market Overview

3.1. Market Definition And Scope
3.2. Key Forces Shaping The Global Virtual Reality Content Creation Market
3.3. Value Chain Analysis
3.4. Case Studies

3.4.1. Bank of America Collaborated With Omnivirt For Its Ad Marketing Components
3.4.2. Rewind Partnered With The Endemol Shine Uk

3.5. Impact of Government Regulations On The Global Virtual Reality Content Creation Market
3.6. Market Dynamics

3.6.1. Drivers

3.6.1.1. Growing Demand For Head-Mounted Display (Hmds) In Gaming And Entertainment Sector
3.6.1.2. Availability of Affordable Virtual Reality Devices
3.6.1.3. Rise In Virtual Reality Marketing
3.6.1.4. High Demand For 3-Dimensional Content Among Various Industries

3.6.2. Restraints

3.6.2.1. Lack of Awareness Regarding The Advantages Using Virtual Reality Devices
3.6.2.2. Virtual Reality Content Piracy

3.6.3. Opportunities

3.6.3.1. Penetration of Hmds In Healthcare And Architectural Applications
3.6.3.2. Use of Virtual Reality In Training And Simulation Among Aerospace & Defense And Transportation Sector
3.6.3.3. Content Marketing In Retail

3.7. Industry Roadmap of Virtual Reality Content Creation Market
3.8. Patent Analysis

3.8.1. By Region (2004–2018)
3.8.2. By Applicant

Chapter 4: Global Virtual Reality Content Creation Market, By Content Type

4.1. Overview
4.2. Videos

4.2.1. Key Market Trends, Growth Factors, And Opportunities
4.2.2. Market Size And Forecast, By Region
4.2.3. Market Analysis, By Country
4.2.4. Virtual Reality Content Creation Market, By Videos

4.2.4.1. 360 Degree
4.2.4.2. Immersive
4.2.4.3. Virtual Reality Content Creation Market Size And Forecast, By Videos

4.3. 360 Degree Photos

4.3.1. Key Market Trends, Growth Factors, And Opportunities
4.3.2. Market Size And Forecast, By Region
4.3.3. Market Analysis, By Country

4.4. Games

4.4.1. Key Market Trends, Growth Factors, And Opportunities
4.4.2. Market Size And Forecast, By Region
4.4.3. Market Analysis, By Country

Chapter 5: Global Virtual Reality Content Creation Market, By Component

5.1. Overview
5.2. Software

5.2.1. Key Market Trends, Growth Factors, And Opportunities
5.2.2. Market Size And Forecast, By Region
5.2.3. Market Analysis, By Country

5.3. Services

5.3.1. Key Market Trends, Growth Factors, And Opportunities
5.3.2. Market Size And Forecast, By Region
5.3.3. Market Analysis, By Country

Chapter 6: Global Virtual Reality Content Creation Market, By End-User

6.1. Overview
6.2. Real Estate

6.2.1. Key Market Trends, Growth Factors, And Opportunities
6.2.2. Market Size And Forecast, By Region
6.2.3. Market Analysis, By Country

6.3. Travel And Hospitality

6.3.1. Key Market Trends, Growth Factors, And Opportunities
6.3.2. Market Size And Forecast, By Region
6.3.3. Market Analysis, By Country

6.4. Media And Entertainment

6.4.1. Key Market Trends, Growth Factors, And Opportunities
6.4.2. Market Size And Forecast, By Region
6.4.3. Market Analysis, By Country

6.5. Healthcare

6.5.1. Key Market Trends, Growth Factors, And Opportunities
6.5.2. Market Size And Forecast, By Region
6.5.3. Market Analysis, By Country

6.6. Retail

6.6.1. Key Market Trends, Growth Factors, And Opportunities
6.6.2. Market Size And Forecast, By Region
6.6.3. Market Analysis, By Country

6.7. Gaming

6.7.1. Key Market Trends, Growth Factors, And Opportunities
6.7.2. Market Size And Forecast, By Region
6.7.3. Market Analysis, By Country

6.8. Automotive

6.8.1. Key Market Trends, Growth Factors, And Opportunities
6.8.2. Market Size And Forecast, By Region
6.8.3. Market Analysis, By Country

6.9. Others

6.9.1. Key Market Trends, Growth Factors, And Opportunities
6.9.2. Market Size And Forecast, By Region
6.9.3. Market Analysis, By Country

Chapter 7: Global Virtual Reality Content Creation Market, By Region

7.1. Overview

7.1.1. Market Size And Forecast, By Region

7.2. North America

7.2.1. Key Market Trends, Growth Factors, And Opportunities
7.2.2. Market Size And Forecast, By Content Type
7.2.3. Market Size And Forecast, By Component
7.2.4. Market Size And Forecast, By End-User
7.2.5. Market Analysis, By Country

7.2.5.1. U.S.

7.2.5.1.1. Market Size And Forecast, By Content Type
7.2.5.1.2. Market Size And Forecast, By Component
7.2.5.1.3. Market Size And Forecast, By End-User

7.2.5.2. Canada

7.2.5.2.1. Market Size And Forecast, By Content Type
7.2.5.2.2. Market Size And Forecast, By Component
7.2.5.2.3. Market Size And Forecast, By End-User

7.3. Europe

7.3.1. Key Market Trends, Growth Factors, And Opportunities
7.3.2. Market Size And Forecast, By Content Type
7.3.3. Market Size And Forecast, By Component
7.3.4. Market Size And Forecast, By End-User
7.3.5. Market Analysis, By Country

7.3.5.1. Germany

7.3.5.1.1. Market Size And Forecast, By Content Type
7.3.5.1.2. Market Size And Forecast, By Component
7.3.5.1.3. Market Size And Forecast, By End-User

7.3.5.2. Uk

7.3.5.2.1. Market Size And Forecast, By Content Type
7.3.5.2.2. Market Size And Forecast, By Component
7.3.5.2.3. Market Size And Forecast, By End-User

7.3.5.3. France

7.3.5.3.1. Market Size And Forecast, By Content Type
7.3.5.3.2. Market Size And Forecast, By Component
7.3.5.3.3. Market Size And Forecast, By End-User

7.3.5.4. Rest of Europe

7.3.5.4.1. Market Size And Forecast, By Content Type
7.3.5.4.2. Market Size And Forecast, By Component
7.3.5.4.3. Market Size And Forecast, By End-User

7.4. Asia-Pacific

7.4.1. Key Market Trends, Growth Factors, And Opportunities
7.4.2. Market Size And Forecast, By Content Type
7.4.3. Market Size And Forecast, By Component
7.4.4. Market Size And Forecast, By End-User
7.4.5. Market Analysis, By Country

7.4.5.1. Japan

7.4.5.1.1. Market Size And Forecast, By Content Type
7.4.5.1.2. Market Size And Forecast, By Component
7.4.5.1.3. Market Size And Forecast, By End-User

7.4.5.2. China

7.4.5.2.1. Market Size And Forecast, By Content Type
7.4.5.2.2. Market Size And Forecast, By Component
7.4.5.2.3. Market Size And Forecast, By End-User

7.4.5.3. India

7.4.5.3.1. Market Size And Forecast, By Content Type
7.4.5.3.2. Market Size And Forecast, By Component
7.4.5.3.3. Market Size And Forecast, By End-User

7.4.5.4. Rest of Asia-Pacific

7.4.5.4.1. Market Size And Forecast, By Content Type
7.4.5.4.2. Market Size And Forecast, By Component
7.4.5.4.3. Market Size And Forecast, By End-User

7.5. Lamea

7.5.1. Key Market Trends, Growth Factors, And Opportunities
7.5.2. Market Size And Forecast, By Content Type
7.5.3. Market Size And Forecast, By Component
7.5.4. Market Size And Forecast, By End-User
7.5.5. Market Analysis, By Country

7.5.5.1. Latin America

7.5.5.1.1. Market Size And Forecast, By Content Type
7.5.5.1.2. Market Size And Forecast, By Component
7.5.5.1.3. Market Size And Forecast, By End-User

7.5.5.2. Middle East

7.5.5.2.1. Market Size And Forecast, By Content Type
7.5.5.2.2. Market Size And Forecast, By Component
7.5.5.2.3. Market Size And Forecast, By End-User

7.5.5.3. Africa

7.5.5.3.1. Market Size And Forecast, By Content Type
7.5.5.3.2. Market Size And Forecast, By Component
7.5.5.3.3. Market Size And Forecast, By End-User

Chapter 8: Competitive Landscape

8.1. Market Share Analysis, 2018
8.2. Competitive Dashboard

Chapter 9: Company Profiles

9.1. 360 Labs

9.1.1. Company Overview
9.1.2. Key Executives
9.1.3. Company Snapshot
9.1.4. Product Portfolio
9.1.5. Key Strategic Moves And Developments

9.2. Blippar

9.2.1. Company Overview
9.2.2. Key Executives
9.2.3. Company Snapshot
9.2.4. Product Portfolio
9.2.5. Key Strategic Moves And Developments

9.3. Koncept Vr

9.3.1. Company Overview
9.3.2. Key Executives
9.3.3. Company Snapshot
9.3.4. Product Portfolio
9.3.5. Key Strategic Moves And Developments

9.4. Matterport, Inc.

9.4.1. Company Overview
9.4.2. Key Executives
9.4.3. Company Snapshot
9.4.4. Product Portfolio
9.4.5. Key Strategic Moves And Developments

9.5. Panedia Pty Ltd

9.5.1. Company Overview
9.5.2. Key Executives
9.5.3. Company Snapshot
9.5.4. Product Portfolio
9.5.5. Key Strategic Moves And Developments

9.6. Pixvana Inc.

9.6.1. Company Overview
9.6.2. Key Executives
9.6.3. Company Snapshot
9.6.4. Product Portfolio
9.6.5. Key Strategic Moves And Developments

9.7. Scapic

9.7.1. Company Overview
9.7.2. Key Executives
9.7.3. Company Snapshot
9.7.4. Product Portfolio
9.7.5. Key Strategic Moves And Developments

9.8. Subvrsive

9.8.1. Company Overview
9.8.2. Key Executives
9.8.3. Company Snapshot
9.8.4. Product Portfolio
9.8.5. Key Strategic Moves And Developments

9.9. Viar

9.9.1. Company Overview
9.9.2. Key Executives
9.9.3. Company Snapshot
9.9.4. Product Portfolio

9.10. Wemakevr

9.10.1. Company Overview
9.10.2. Key Executives
9.10.3. Company Snapshot
9.10.4. Product Portfolio


【レポート販売概要】

■ タイトル:仮想現実コンテンツ作成の世界市場:コンテンツタイプ別(ビデオ、360度写真、ゲーム)、コンポーネント別(ソフトウェア、サービス)、最終用途セクター(不動産、旅行とホスピタリティ、メディアとエンターテイメント、ヘルスケア、小売、ゲーム、自動車、その他)
■ 英文:Virtual Reality Content Creation Market by Content Type (Videos, 360 Degree Photos, and Games), Component (Software and Services), and End-use Sector (Real Estate, Travel and Hospitality, Media and Entertainment, Healthcare, Retail, Gaming, Automotive, and Others): Global Opportunity Analysis and Industry Forecast, 2019-2026
■ 発行日:2019年10月
■ 調査会社:Allied Market Research
■ 商品コード:AMR9DC052
■ 調査対象地域:グローバル
  • 2014年戦略提言:イタリアの核酸検査市場
    Highlights Comprehensive 850-page market segmentation analysis of the Italian NAT market. Major issues pertaining to the Italian NAT laboratory practice, as well as key economic, regulatory, demographic, social and technological trends with significant market impact during the next five years. An extensive review of DNA probe and biochip technologies, test formats, detection methodologies, trends …
  • すず(Tin)の世界市場動向2014/2015
    The report presents a thorough study of tin, covering both global and regional markets. It aims to give a proper picture of the market, its trends, perspectives and opportunities. Comprehensive data showing tin worldwide production, consumption, trade statistics and prices are provided. Each country’s market overview covers the following: tin production in the country, major manufacturers, tin con …
  • 大腸菌感染症:世界の治験レビュー(2015年上半期版)
    Escherichia Coli Infections Global Clinical Trials Review, H1, 2015 Summary GlobalData's clinical trial report, “Escherichia Coli Infections Global Clinical Trials Review, H1, 2015" provides an overview of Escherichia Coli Infections clinical trials scenario. This report provides top line data relating to the clinical trials on Escherichia Coli Infections. Report includes an overview of trial numb …
  • レオロジー改質剤の世界市場:有機レオロジー改質剤、無機レオロジー改質剤
    Rheology modifiers are used in various applications to control the rheological profiles through modification of viscosity. Their major applications include paints & coatings, cosmetics & personal care, adhesives & sealants, inks, pharmaceuticals, HI&I products, oil & gas, and construction. Paints & coatings comprise the largest application of rheology modifiers, followed by cosmetics & personal ca …
  • バラクタダイオードの世界市場2019-2023
    125 pages, November 2018 About this market The advertising industry is increasingly using FM broadcast stations to advertise their products and offerings. Since radio is popular among all age groups, several industries including electronics, construction, healthcare, and education are using this medium for advertisement purposes. Government initiatives in some countries is helping the FM radio bro …
  • モバイルアプリケーション及びアプリストア:市場分析と展望2013-2018(Mobile Applications and App Stores: Market Analysis and Forecasts 2013 – 2018)
    The mobile industry is in a significant transition stage in which major handset manufacturers, wireless operators, leading enterprises and some independents are all enabling developers to create new applications that are placed in an online stores. With this transition comes new infrastructure, processes and procedures for customers, and in the case of enterprise, employees and customers, to easil …
  • マシンビジョンの世界市場分析:用途別(PCベース、スマートカメラベース)、提供別(品質保証、ポジショニングとガイダンス、測定、識別)、セグメント予測、2014-2025
    The global machine vision market is expected to reach USD 19.22 billion by 2025, according to a new report by Grand View Research, Inc. The ability of machine vision systems to process a large amount of information in a fraction of seconds is a major factor driving the market growth. The quick processing ability of machine vision systems is paving the way for manufacturers to achieve new milestone …
  • 再発性急性骨髄性白血病(Relapsed Acute Myeloid Leukemia):治療薬開発パイプライン動向(2015年上半期版)
    Relapsed Acute Myeloid Leukemia - Pipeline Review, H1 2015 Summary Global Markets Direct’s, ‘Relapsed Acute Myeloid Leukemia - Pipeline Review, H1 2015’, provides an overview of the Relapsed Acute Myeloid Leukemia’s therapeutic pipeline. This report provides comprehensive information on the therapeutic development for Relapsed Acute Myeloid Leukemia, complete with comparative analysis at various s …
  • 美容医療の世界市場:デンタルインプラント、顔美容、レーザ美容医療、乳房インプラント
    Technavios market research analyst predicts the global medical aesthetics market to grow steadily at a CAGR of approximately 7% by 2020. Factors such as the growing aging population, increased awareness about cosmetic surgeries, and the rise in high-income population are expected to foster the prospects for growth in this market during the estimated period. Recent advances in technologies, especia …
  • Mitsubishi Corporation:石油・ガスバリューチェーン分析レポート2013
    Mitsubishi Corporation Analysis Across the Oil and Gas Value Chain Report, 2013 Update Summary "Mitsubishi Corporation" Analysis Across the Oil and Gas Value Chain is an essential source for data, analysis and strategic insight into “Mitsubishi Corporation”. The report provides key information relating to oil and gas assets of the company along with its operations across the value chain. The repor …
  • 個人用潤滑剤の世界市場2016-2020
    About Personal LubricantPersonal lubricants are liquids or gels used during sexual intercourse and masturbation to reduce friction, enhance pleasure, and reduce pain. Lubricants can prevent dryness and chafing during penetration. Based on composition, they are classified into water-based, oil-based, and silicone-based lubricants. Technavio’s analysts forecast the global personal lubricant market t …
  • 床暖房装置の世界市場:温水式暖房装置、電気式暖房装置
    In todays’ modern dynamic world of technology, the underfloor heating system is one of the most preferred heating systems with numerous benefits, which are being used in a wide range of commercial, industrial, and residential buildings. This system has many advantages over radiator heating systems and has become a viable method of space heating with significant advances in heating technology. The …
  • 保険詐欺検知の世界市場予測(~2024年)
    The exponential rise in the sophistication of cyber attacks insurance sector and substantial monetary losses due to these attacks will drive the overall insurance fraud detection market The global insurance fraud detection market size is expected to grow from USD 2.5 billion in 2019 to USD 7.9 billion by 2024, at a compound annual growth rate (CAGR) of 25.8% during the forecast period. Various fac …
  • 医薬品新興国市場2017-2021
    About Pharmerging The immense growth potential in pharmerging market has driven large multinational pharmaceutical companies to focus on these regions by pursuing organic as well as in-organic routes. To make in-roads into the new geography, the large players usually take in-organic route through strategic expansion initiatives such as acquisitions and alliances. For instance, in December 2015, As …
  • エチレン酢酸ビニルの世界市場動向
    The report presents detailed overview of the ethylene vinyl acetate market in the world and regions (CIS countries in particular) by contemplating and analyzing its various parameters. Firstly, brief introduction is provided. Thus, ethylene vinyl acetate properties, application areas and manufacturing technologies are considered. Further goes the analysis of global ethylene vinyl acetate market wi …
※当サイトは世界の市場調査レポート紹介サイトです。市場規模、市場動向、市場予測など、多様な分析データを含むグローバル調査レポートをご案内致します。日本国内を含むアジア太平洋、中国、ヨーロッパ、アメリカ、北米、中南米、中東、アフリカ地域などにおける、製品、サービス、技術、企業(メーカー、ベンダー)、市場シェア、市場環境など多様な項目に対応致します。当サイトでご紹介するレポートは「市場調査レポート販売サイトのMarketReport.jp」でお問い合わせ及びご購入可能です。