オーバーザトップ(OTT)の世界市場:コンポーネント別(ソリューション・サービス)、デバイス種類別(スマートフォン、スマートテレビ、ラップトップデスクトップおよびタブレット、ゲームコンソール、セットトップボックスなど)、コンテンツ種類別(ビデオ、オーディオ/ VoIP、ゲーム、通信、その他)、収益モデル別(サブスクリプション、広告、ハイブリッド、その他)、ユーザー種類別(個人用、商用)...市場調査レポートについてご紹介

【英文タイトル】Over-the-top Market by Component (Solution and Services), Device Type (Smartphones, Smart TV's, Laptops Desktops and Tablets, Gaming Consoles, Set-Top Box, and Others), Content Type (Video, Audio/VoIP, Games, Communication, and Others), Revenue Model (Subscription, Advertisement, Hybrid, and Others), User Type (Personal and Commercial), End User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-commerce, BFSI, Government, and Others): Global Opportunity Analysis and Industry Forecast, 2018–2025

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【レポートの概要(一部)】

CHAPTER 1: INTRODUCTION

1.1. Report description
1.2. Key benefits for stakeholders
1.3. Key market segments
1.4. Research methodology

1.4.1. Secondary research
1.4.2. Primary research
1.4.3. Analyst tools & models

CHAPTER 2: EXECUTIVE SUMMARY

2.1. Key findings

2.1.1. Top impacting factors
2.1.2. Top investment pockets

2.2. CXO perspective

CHAPTER 3: MARKET OVERVIEW

3.1. Market definition and scope
3.2. Key Forces Shaping Over-the-Top Market

3.2.1. Moderate-to-high bargaining power of suppliers
3.2.2. High bargaining power of buyer
3.2.3. Low-to-moderate threat of substitutes
3.2.4. Moderate-to-high threat of new entrants
3.2.5. High competitive rivalry

3.3. Value Chain Analysis
3.4. Case Studies

3.4.1. Bonnier Corporation
3.4.2. Canal Digital

3.5. Market dynamics

3.5.1. Drivers

3.5.1.1. Growing OTT demand in developing regions
3.5.1.2. Rise of SVoD services in emerging markets
3.5.1.3. Expansion in the variety of contents
3.5.1.4. Growth in the demand of live streaming channels

3.5.2. Restraints

3.5.2.1. Lack of data network infrastructure
3.5.2.2. Latency issues

3.5.3. Opportunities

3.5.3.1. Emergence of new OTT markets
3.5.3.2. New developments in OTT technology

CHAPTER 4: OVER-THE-TOP MARKET, BY COMPONENT

4.1. Overview
4.2. Solution

4.2.1. Key market trends, growth factors and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market analysis by country

4.3. Services

4.3.1. Key market trends, growth factors, and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market analysis by country

CHAPTER 5: OVER-THE-TOP MARKET, BY DEVICE TYPE

5.1. Overview
5.2. Smartphones

5.2.1. Key market trends, growth factors and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market analysis by country

5.3. Smart TV’s

5.3.1. Key market trends, growth factors and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market analysis by country

5.4. Laptops, Desktops, and Tablets

5.4.1. Key market trends, growth factors and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market analysis by country

5.5. Gaming Consoles

5.5.1. Key market trends, growth factors and opportunities
5.5.2. Market size and forecast, by region
5.5.3. Market analysis by country

5.6. Set-Top Box

5.6.1. Key market trends, growth factors and opportunities
5.6.2. Market size and forecast, by region
5.6.3. Market analysis by country

5.7. Others

5.7.1. Key market trends, growth factors and opportunities
5.7.2. Market size and forecast, by region
5.7.3. Market analysis by country

CHAPTER 6: OVER-THE-TOP MARKET, BY CONTENT TYPE

6.1. Overview
6.2. Video

6.2.1. Key market trends, growth factors and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market analysis by country

6.3. Audio/ VoIP

6.3.1. Key market trends, growth factors and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market analysis by country

6.4. Games

6.4.1. Key market trends, growth factors and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market analysis by country

6.5. Communication

6.5.1. Key market trends, growth factors and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market analysis by country

6.6. Others

6.6.1. Key market trends, growth factors and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market analysis by country

CHAPTER 7: OVER-THE-TOP MARKET, BY REVENUE MODEL

7.1. Overview
7.2. Subscription

7.2.1. Key market trends, growth factors and opportunities
7.2.2. Market size and forecast, by region
7.2.3. Market analysis by country

7.3. Advertisement

7.3.1. Key market trends, growth factors and opportunities
7.3.2. Market size and forecast, by region
7.3.3. Market analysis by country

7.4. Hybrid

7.4.1. Key market trends, growth factors and opportunities
7.4.2. Market size and forecast, by region
7.4.3. Market analysis by country

7.5. Others

7.5.1. Key market trends, growth factors and opportunities
7.5.2. Market size and forecast, by region
7.5.3. Market analysis by country

CHAPTER 8: OVER-THE-TOP MARKET, BY USER TYPE

8.1. Overview
8.2. Personal

8.2.1. Key market trends, growth factors and opportunities
8.2.2. Market size and forecast, by region
8.2.3. Market analysis by country

8.3. Commercial

8.3.1. Key market trends, growth factors and opportunities
8.3.2. Market size and forecast, by region
8.3.3. Market analysis by country

CHAPTER 9: OVER-THE-TOP MARKET, BY END USER

9.1. Overview
9.2. Media & Entertainment

9.2.1. Key market trends, growth factors and opportunities
9.2.2. Market size and forecast, by region
9.2.3. Market analysis by country

9.3. Education & Training

9.3.1. Key market trends, growth factors and opportunities
9.3.2. Market size and forecast, by region
9.3.3. Market analysis by country

9.4. Health & Fitness

9.4.1. Key market trends, growth factors and opportunities
9.4.2. Market size and forecast, by region
9.4.3. Market analysis by country

9.5. IT & Telecom

9.5.1. Key market trends, growth factors and opportunities
9.5.2. Market size and forecast, by region
9.5.3. Market analysis by country

9.6. E-commerce

9.6.1. Key market trends, growth factors and opportunities
9.6.2. Market size and forecast, by region
9.6.3. Market analysis by country

9.7. BFSI

9.7.1. Key market trends, growth factors and opportunities
9.7.2. Market size and forecast, by region
9.7.3. Market analysis by country

9.8. Government

9.8.1. Key market trends, growth factors and opportunities
9.8.2. Market size and forecast, by region
9.8.3. Market analysis by country

9.9. Others

9.9.1. Key market trends, growth factors and opportunities
9.9.2. Market size and forecast, by region
9.9.3. Market analysis by country

CHAPTER 10: OVER-THE-TOP MARKET, BY REGION

10.1. Overview
10.2. North America

10.2.1. Key market trends, growth factors and opportunities
10.2.2. Market size and forecast, by Component
10.2.3. Market size and forecast, by device type
10.2.4. Market size and forecast, by content type
10.2.5. Market size and forecast, by revenue model
10.2.6. Market size and forecast, by user type
10.2.7. Market size and forecast, by end user
10.2.8. Market analysis by country

10.2.8.1. U.S.

10.2.8.1.1. Market size and forecast, by Component
10.2.8.1.2. Market size and forecast, by device type
10.2.8.1.3. Market size and forecast, by content type
10.2.8.1.4. Market size and forecast, by revenue model
10.2.8.1.5. Market size and forecast, by user type
10.2.8.1.6. Market size and forecast, by end user

10.2.8.2. Canada

10.2.8.2.1. Market size and forecast, by Component
10.2.8.2.2. Market size and forecast, by device type
10.2.8.2.3. Market size and forecast, by content type
10.2.8.2.4. Market size and forecast, by revenue model
10.2.8.2.5. Market size and forecast, by user type
10.2.8.2.6. Market size and forecast, by end user

10.3. Europe

10.3.1. Key market trends, growth factors and opportunities
10.3.2. Market size and forecast, by Component
10.3.3. Market size and forecast, by device type
10.3.4. Market size and forecast, by content type
10.3.5. Market size and forecast, by revenue model
10.3.6. Market size and forecast, by user type
10.3.7. Market size and forecast, by end user
10.3.8. Market analysis by country

10.3.8.1. Germany

10.3.8.1.1. Market size and forecast, by Component
10.3.8.1.2. Market size and forecast, by device type
10.3.8.1.3. Market size and forecast, by content type
10.3.8.1.4. Market size and forecast, by revenue model
10.3.8.1.5. Market size and forecast, by user type
10.3.8.1.6. Market size and forecast, by end user

10.3.8.2. France

10.3.8.2.1. Market size and forecast, by Component
10.3.8.2.2. Market size and forecast, by device type
10.3.8.2.3. Market size and forecast, by content type
10.3.8.2.4. Market size and forecast, by revenue model
10.3.8.2.5. Market size and forecast, by user type
10.3.8.2.6. Market size and forecast, by end user

10.3.8.3. UK

10.3.8.3.1. Market size and forecast, by Component
10.3.8.3.2. Market size and forecast, by device type
10.3.8.3.3. Market size and forecast, by content type
10.3.8.3.4. Market size and forecast, by revenue model
10.3.8.3.5. Market size and forecast, by user type
10.3.8.3.6. Market size and forecast, by end user

10.3.8.4. Italy

10.3.8.4.1. Market size and forecast, by Component
10.3.8.4.2. Market size and forecast, by device type
10.3.8.4.3. Market size and forecast, by content type
10.3.8.4.4. Market size and forecast, by revenue model
10.3.8.4.5. Market size and forecast, by user type
10.3.8.4.6. Market size and forecast, by end user

10.3.8.5. Spain

10.3.8.5.1. Market size and forecast, by Component
10.3.8.5.2. Market size and forecast, by device type
10.3.8.5.3. Market size and forecast, by content type
10.3.8.5.4. Market size and forecast, by revenue model
10.3.8.5.5. Market size and forecast, by user type
10.3.8.5.6. Market size and forecast, by end user

10.3.8.6. Rest of Europe

10.3.8.6.1. Market size and forecast, by Component
10.3.8.6.2. Market size and forecast, by device type
10.3.8.6.3. Market size and forecast, by content type
10.3.8.6.4. Market size and forecast, by revenue model
10.3.8.6.5. Market size and forecast, by user type
10.3.8.6.6. Market size and forecast, by end user

10.4. Asia-Pacific

10.4.1. Key market trends, growth factors and opportunities
10.4.2. Market size and forecast, by Component
10.4.3. Market size and forecast, by device type
10.4.4. Market size and forecast, by content type
10.4.5. Market size and forecast, by revenue model
10.4.6. Market size and forecast, by user type
10.4.7. Market size and forecast, by end user
10.4.8. Market analysis by country

10.4.8.1. Japan

10.4.8.1.1. Market size and forecast, by Component
10.4.8.1.2. Market size and forecast, by device type
10.4.8.1.3. Market size and forecast, by content type
10.4.8.1.4. Market size and forecast, by revenue model
10.4.8.1.5. Market size and forecast, by user type
10.4.8.1.6. Market size and forecast, by end user

10.4.8.2. China

10.4.8.2.1. Market size and forecast, by Component
10.4.8.2.2. Market size and forecast, by device type
10.4.8.2.3. Market size and forecast, by content type
10.4.8.2.4. Market size and forecast, by revenue model
10.4.8.2.5. Market size and forecast, by user type
10.4.8.2.6. Market size and forecast, by end user

10.4.8.3. Australia

10.4.8.3.1. Market size and forecast, by Component
10.4.8.3.2. Market size and forecast, by device type
10.4.8.3.3. Market size and forecast, by content type
10.4.8.3.4. Market size and forecast, by revenue model
10.4.8.3.5. Market size and forecast, by user type
10.4.8.3.6. Market size and forecast, by end user

10.4.8.4. India

10.4.8.4.1. Market size and forecast, by Component
10.4.8.4.2. Market size and forecast, by device type
10.4.8.4.3. Market size and forecast, by content type
10.4.8.4.4. Market size and forecast, by revenue model
10.4.8.4.5. Market size and forecast, by user type
10.4.8.4.6. Market size and forecast, by end user

10.4.8.5. South Korea

10.4.8.5.1. Market size and forecast, by Component
10.4.8.5.2. Market size and forecast, by device type
10.4.8.5.3. Market size and forecast, by content type
10.4.8.5.4. Market size and forecast, by revenue model
10.4.8.5.5. Market size and forecast, by user type
10.4.8.5.6. Market size and forecast, by end user

10.4.8.6. Rest of Asia-Pacific

10.4.8.6.1. Market size and forecast, by Component
10.4.8.6.2. Market size and forecast, by device type
10.4.8.6.3. Market size and forecast, by content type
10.4.8.6.4. Market size and forecast, by revenue model
10.4.8.6.5. Market size and forecast, by user type
10.4.8.6.6. Market size and forecast, by end user

10.5. LAMEA

10.5.1. Key market trends, growth factors and opportunities
10.5.2. Market size and forecast, by Component
10.5.3. Market size and forecast, by device type
10.5.4. Market size and forecast, by content type
10.5.5. Market size and forecast, by revenue model
10.5.6. Market size and forecast, by user type
10.5.7. Market size and forecast, by end user
10.5.8. Market analysis by country

10.5.8.1. Latin America

10.5.8.1.1. Market size and forecast, by Component
10.5.8.1.2. Market size and forecast, by device type
10.5.8.1.3. Market size and forecast, by content type
10.5.8.1.4. Market size and forecast, by revenue model
10.5.8.1.5. Market size and forecast, by user type
10.5.8.1.6. Market size and forecast, by end user

10.5.8.2. Middle East

10.5.8.2.1. Market size and forecast, by Component
10.5.8.2.2. Market size and forecast, by device type
10.5.8.2.3. Market size and forecast, by content type
10.5.8.2.4. Market size and forecast, by revenue model
10.5.8.2.5. Market size and forecast, by user type
10.5.8.2.6. Market size and forecast, by end user

10.5.8.3. Africa

10.5.8.3.1. Market size and forecast, by Component
10.5.8.3.2. Market size and forecast, by device type
10.5.8.3.3. Market size and forecast, by content type
10.5.8.3.4. Market size and forecast, by revenue model
10.5.8.3.5. Market size and forecast, by user type
10.5.8.3.6. Market size and forecast, by end user

CHAPTER 11: COMPANY PROFILES

11.1. Amazon Web Services, Inc.

11.1.1. Company overview
11.1.2. Key Executives
11.1.3. Company snapshot
11.1.4. Operating business segments
11.1.5. Product portfolio
11.1.6. Business performance
11.1.7. Key strategic moves and developments

11.2. Netflix, Inc.

11.2.1. Company overview
11.2.2. Key Executives
11.2.3. Company snapshot
11.2.4. Operating business segments
11.2.5. Product portfolio
11.2.6. R&D Expenditure
11.2.7. Business performance
11.2.8. Key strategic moves and developments

11.3. Hulu, LLC

11.3.1. Company overview
11.3.2. Key Executives
11.3.3. Company snapshot
11.3.4. Operating business segments
11.3.5. Product portfolio
11.3.6. Business performance
11.3.7. Key strategic moves and developments

11.4. Google LLC

11.4.1. Company overview
11.4.2. Key Executives
11.4.3. Company snapshot
11.4.4. Operating business segments
11.4.5. Product portfolio
11.4.6. R&D Expenditure
11.4.7. Business performance
11.4.8. Key strategic moves and developments

11.5. Apple Inc.

11.5.1. Company overview
11.5.2. Key Executives
11.5.3. Company snapshot
11.5.4. Operating business segments
11.5.5. Product portfolio
11.5.6. R&D Expenditure
11.5.7. Business performance
11.5.8. Key strategic moves and developments

11.6. Facebook, Inc.

11.6.1. Company overview
11.6.2. Key Executives
11.6.3. Company snapshot
11.6.4. Product portfolio
11.6.5. R&D Expenditure
11.6.6. Business performance
11.6.7. Key strategic moves and developments

11.7. Telstra Corporation Limited

11.7.1. Company overview
11.7.2. Key Executives
11.7.3. Company snapshot
11.7.4. Operating business segments
11.7.5. Product portfolio
11.7.6. Business performance
11.7.7. Key strategic moves and developments

11.8. Rakuten, Inc.

11.8.1. Company overview
11.8.2. Key Executives
11.8.3. Company snapshot
11.8.4. Operating business segments
11.8.5. Product portfolio
11.8.6. R&D Expenditure
11.8.7. Business performance
11.8.8. Key strategic moves and developments

11.9. Microsoft Corporation

11.9.1. Company overview
11.9.2. Key Executives
11.9.3. Company snapshot
11.9.4. Operating business segments
11.9.5. Product portfolio
11.9.6. R&D Expenditure
11.9.7. Business performance
11.9.8. Key strategic moves and developments

11.10. Tencent Holdings Ltd

11.10.1. Company overview
11.10.2. Key Executives
11.10.3. Company snapshot
11.10.4. Operating business segments
11.10.5. Product portfolio
11.10.6. R&D Expenditure
11.10.7. Business performance
11.10.8. Key strategic moves and developments
11.10.9. Key strategic moves and development


【レポート販売概要】

■ タイトル:オーバーザトップ(OTT)の世界市場:コンポーネント別(ソリューション・サービス)、デバイス種類別(スマートフォン、スマートテレビ、ラップトップデスクトップおよびタブレット、ゲームコンソール、セットトップボックスなど)、コンテンツ種類別(ビデオ、オーディオ/ VoIP、ゲーム、通信、その他)、収益モデル別(サブスクリプション、広告、ハイブリッド、その他)、ユーザー種類別(個人用、商用)
■ 英文:Over-the-top Market by Component (Solution and Services), Device Type (Smartphones, Smart TV's, Laptops Desktops and Tablets, Gaming Consoles, Set-Top Box, and Others), Content Type (Video, Audio/VoIP, Games, Communication, and Others), Revenue Model (Subscription, Advertisement, Hybrid, and Others), User Type (Personal and Commercial), End User (Media & Entertainment, Education & Training, Health & Fitness, IT & Telecom, E-commerce, BFSI, Government, and Others): Global Opportunity Analysis and Industry Forecast, 2018–2025
■ 発行日:2019年5月30日
■ 調査会社:Allied Market Research
■ 商品コード:AMR9AG028
■ 調査対象地域:グローバル
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  • 世界のスマート・ファクトリ市場:SCADA, DCS, PLC, ERP, MES, PLM, MOM
    The Smart Factory is referred to as a fully integrated and affordable factory automation solution that streamlines the flow of materials through a manufacturing facility. Most of the industry experts believe that the smart factory will be the next big fixation in the industrial revolution. It offers MES and factory specific templates, enables problem visibility, and delivers factory reports and da …
  • フォグコンピューティングの世界市場2017-2021
    About Fog Computing IoT and cloud computing are the key enablers of the fog computing market. IoT is a network of physical devices, sensors, and machines integrated into all objects connected through the Internet for effective data communication. It creates smart communication environments such as smart homes, shopping, transportation, and healthcare. IoT enhances operational efficiency by increas …
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