複合現実感(MR)の世界市場予測...市場調査レポートについてご紹介

【英文タイトル】Mixed Reality Market by Components (Hardware and Software), Application (Industrial, Aerospace & Defense, Medical, Architecture, Consumer, and Others), By Device (Head-Mounted Display-Wired and Wireless) & Geography - Global Forecast to 2020

▼当市場調査レポートの詳細内容確認、お問い合わせ及びご購入申込は下記ページでお願いします。▼マーケットレポート

【レポートの概要(一部)】

1 Introduction (Page No. – 14)
1.1 Study Objectives
1.2 Market Definition
1.3 Study Scope
1.3.1 Markets Covered
1.3.2 Years Considered for the Study
1.4 Currency & Pricing
1.5 Limitations
1.6 Stakeholders

2 Research Methodology (Page No. – 17)
2.1 Research Data
2.1.1 Secondary Data
2.1.1.1 Key Data From Secondary Sources
2.1.2 Primary Data
2.1.2.1 Key Data From Primary Sources
2.1.2.2 Key Industry Insights
2.1.2.3 Breakdown of Primaries’ Interviews: By Company Type, Designation, and Region
2.2 Demand-Side Analysis
2.2.1 Introduction
2.2.2 Demand-Side Analysis
2.2.2.1 Growing Demand for Head-Mounted Displays
2.3 Market Size Estimation
2.3.1 Bottom-Up Approach
2.3.2 Top-Down Approach
2.4 Market Breakdown and Data Triangulation
2.5 Research Assumptions

3 Executive Summary (Page No. – 26)

4 Premium Insights (Page No. – 31)
4.1 Attractive Opportunities for the Mixed Reality Market
4.2 Mixed Reality Market, By Application
4.3 Mixed Reality Market in the Asia-Pacific Region
4.4 Mixed Reality Industrial Application Market, By Geography
4.5 Life Cycle Analysis, By Geography

5 Market Overview (Page No. – 35)
5.1 Market Segmentation
5.1.1 By Component
5.1.2 By Device
5.1.3 By Application
5.1.4 By Geography
5.2 Market Evolution
5.3 Market Dynamics
5.3.1 Drivers
5.3.1.1 Penetration of Head Mounted Display (HMD) Devices in Gaming, Sports, and Entertainment Industries
5.3.1.2 Evolution of Hardware and Software Components for Reality Technologies
5.3.1.3 Rising Internet Connectivity
5.3.2 Restraints
5.3.2.1 Image Latency Affects the Performance of Mixed Reality Devices
5.3.2.2 Limited Battery Life
5.3.3 Opportunities
5.3.3.1 Mixed Reality Research Projects in the European Region
5.3.3.2 Mixed Reality for Medical Education
5.3.4 Challenges
5.3.4.1 Tracking and Registration Difficulties
5.3.4.2 Graphical Content Creation
5.3.5 Burning Issue
5.3.5.1 Social Acceptance
5.3.6 Winning Imperative
5.3.6.1 Investment From Major Players Such as Microsoft, Atheer Labs, Meta Company, and Others

6 Industry Trends (Page No. – 48)
6.1 Introduction
6.2 Value Chain Analysis
6.3 Strategic Benchmarking
6.3.1 Technology Integration and Product Enhancement

7 Market, By Component (Page No. – 50)
7.1 Introduction
7.2 Hardware
7.2.1 Semiconductor Components
7.2.2 Sensors
7.2.2.1 Magnetometer
7.2.2.2 Accelerometer
7.2.2.3 Gyroscope
7.2.2.4 Proximity Sensors
7.2.2.5 Others
7.2.3 Power Units
7.3 Software

8 Market, By Device (Page No. – 55)
8.1 Introduction
8.2 Head-Mounted Display (Wired)
8.3 Head Mounted Display (Wireless)

9 Market, By Application (Page No. – 60)
9.1 Introduction
9.2 Industrial Application
9.3 Aerospace & Defense
9.4 Medical
9.4.1 Surgery
9.4.2 Simulation Training
9.4.3 Visualization of Ct Scans
9.5 Architecture
9.6 Consumer
9.6.1 Entertainment
9.6.2 Gaming
9.7 Others
9.7.1 Education
9.7.2 Sports

10 Market, By Geography (Page No. – 74)
10.1 Introduction
10.2 North America
10.2.1 U.S.
10.2.2 Rest of North America
10.3 Europe
10.3.1 Germany
10.3.2 U.K.
10.3.3 France
10.3.4 Rest of Europe
10.4 Asia-Pacific
10.4.1 China
10.4.2 Japan
10.4.3 South Korea
10.4.4 Rest of APAC
10.5 Rest of the World (RoW)
10.5.1 Middle East and Africa
10.5.2 South America

11 Competitive Landscape (Page No. – 110)
11.1 Overview
11.2 Top Players in the Mixed Reality Market
11.3 Competitive Scenario
11.4 Recent Developments
11.4.1 New Product Launches
11.4.2 Contracts, Agreements, and Partnerships
11.4.3 Acquisitions

12 Company Profiles (Page No. – 117)
12.1 Introduction
12.2 Atheer, Inc.
12.2.1 Business Overview
12.2.2 Product Portfolio
12.2.3 Recent Developments
12.3 Canon, Inc.
12.3.1 Business Overview
12.3.2 Product Portfolio
12.3.3 Recent Developments
12.3.4 MnM View
12.3.5 Canon, Inc.: SWOT Analysis
12.4 Daqri, Llc
12.4.1 Business Overview
12.4.2 Product Portfolio
12.4.3 Recent Developments
12.5 EON Reality, Inc.
12.5.1 Business Overview
12.5.2 Product Portfolio
12.5.3 Recent Developments
12.5.4 MnM View
12.5.5 EON Reality, Inc.: SWOT Analysis
12.6 Layar B.V.
12.6.1 Business Overview
12.6.2 Product Portfolio
12.6.3 Recent Developments
12.7 Magic Leap, Inc.
12.7.1 Business Overview
12.7.2 Product Portfolio
12.7.3 Recent Developments
12.8 Meta Company
12.8.1 Business Overview
12.8.2 Product Portfolio
12.8.3 Recent Developments
12.9 Microsoft Corporation
12.9.1 Business Overview
12.9.2 Product Portfolio
12.9.3 Recent Developments
12.9.4 MnM View
12.9.5 Microsoft Corporation: SWOT Analysis
12.10 Seiko Epson Corporation
12.10.1 Business Overview
12.10.2 Product Portfolio
12.10.3 Recent Developments
12.10.4 MnM View
12.10.5 Seiko Epson Corporation: SWOT Analysis
12.11 Sulon Technologies
12.11.1 Business Overview
12.11.2 Product Portfolio
12.11.3 Recent Developments

13 Appendix (Page No. – 136)
13.1 Insights of Industry Experts
13.2 Discussion Guide
13.3 Introducing RT: Real Time Market Intelligence
13.4 Available Customizations
13.5 Related Reports


【レポート販売概要】

■ タイトル:複合現実感(MR)の世界市場予測
■ 英文:Mixed Reality Market by Components (Hardware and Software), Application (Industrial, Aerospace & Defense, Medical, Architecture, Consumer, and Others), By Device (Head-Mounted Display-Wired and Wireless) & Geography - Global Forecast to 2020
■ 発行日:2015年9月10日
■ 調査会社:MarketsandMarkets
■ 商品コード:MAM-SE-3728
■ 調査対象地域:グローバル
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