MMOG(大規模マルチプレイヤーオンラインゲーム)のグローバル市場(2014-2018)...市場調査レポートについてご紹介

【英文タイトル】Global MMO Game Market 2014-2018

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【レポートの概要(一部)】

01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
05. Introduction
06. Market Landscape
06.1 Market Overview
06.2 Global Gaming Market (2013)
06.3 Market Size and Forecast
06.4 Five Forces Analysis
07. Market Segmentation by Revenue Model
07.1 Global MMO Game Market by Revenue Model (2013)
07.2 Payment Method Used by the Gamers
08. Types of MMO Game Genres
09. Geographical Segmentation
09.1 Global MMO Game Market by Geographical Segmentation 2013
10. Key Leading Country
10.1 US
11. Buying Criteria
12. Market Growth Drivers
13. Drivers and their Impact
14. Market Challenges
15. Impact of Drivers and Challenges
16. Market Trends
17. Trends and their Impact
18. Vendor Landscape
18.1 Competitive Scenario
18.2 Other Prominent Vendors
19. Key Vendor Analysis
19.1 Activision Blizzard Inc.
19.1.1 Business Overview
19.1.2 Business Segmentation
19.1.3 Key Information
19.1.4 SWOT Analysis
19.2 Electronic Arts Inc.
19.2.1 Business Overview
19.2.2 Business Segmentation
19.2.3 Key Information
19.2.4 SWOT Analysis
19.3 Giant Interactive Group Inc.
19.3.1 Business Overview
19.3.2 Business Segmentation
19.3.3 Key Information
19.3.4 SWOT Analysis
19.4 NCSOFT Corp.
19.4.1 Business Overview
19.4.2 Key Information
19.4.3 SWOT Analysis
19.5 Nexon Co. Ltd.
19.5.1 Business Overview
19.5.2 Business Segmentation
19.5.3 Key Information
19.5.4 SWOT Analysis
20. Other Reports in this Series

List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Types of MMO Games
Exhibit 3: Global Gaming Market Segmentation by Type (2013)
Exhibit 4: Global Gaming Market Vs. Global MMO Game Market (2013)
Exhibit 5: Global MMO Game Market 2013-2018 (US$ billion)
Exhibit 6: Global MMO Game Market Revenue Contribution by Different Revenue Model
Exhibit 7: Global MMO Game Market Payment Method for Paid Games
Exhibit 8: Global MMO Game Market Payment Method For Free-to-play Games
Exhibit 9: Top Five MMO Game Genres in the Global MMO Game Market
Exhibit 10: Global MMO Game Market by Geographical Segmentation 2013
Exhibit 11: Global MMO Gamers (million units)
Exhibit 12: Business Segmentation of Activision Blizzard Inc. Based on Operating Segments 2013
Exhibit 13: Business Segmentation of Electronic Arts Inc. Based on Brand Label 2013
Exhibit 14: Giant Interactive Group Inc. Revenue Source
Exhibit 15: Nexon Co. Ltd. Business Segmentation 2013
Exhibit 16: Geographic Segmentation


【レポート販売概要】

■ タイトル:MMOG(大規模マルチプレイヤーオンラインゲーム)のグローバル市場(2014-2018)
■ 英文:Global MMO Game Market 2014-2018
■ 発行日:2014年5月16日
■ 調査会社:Technavio
■ 商品コード:IRTNTR3536
■ 調査対象地域:グローバル
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